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July 3, 2014. Archived from the original on March 4, 2016. Retrieved September 4, 2014. ^ Green, Scott. ""Saint Seiya" Inspires International Live-Action Production". Crunchyroll. Archived from the original on October 10, 2017. Retrieved November 13, 2014. ^ Rafael Antonio Pineda (December 6, 2019). "Kingdom Manga Tops Da Vinci Ranking". Anime News Network.However, in January 2007, IGN reported that the release had likely been cancelled, speculating that it did not survive Bandai's merger with Namco to Bandai Namco Games. [85] Main article: Super Robot Wars T In 2022, Cowboy Bebop made its debut in the Bandai Namco crossover game Super Robot Wars T, which is traditionally focused on turn based mecha combat. [86] Film[edit] Main article: Cowboy Bebop: Knockin' on Heaven's Door An anime film titled Cowboy Bebop: Knockin' on Heaven's Door, (カウボーイビバップ 天国の扉, Kaubōi Bibappu: Tengoku no Tobira) known in English as Cowboy Bebop: The Movie, was released in Japan in September 2001 and in the United States in August 2002. On July 22, 2008, If published an article on its website regarding a rumor of a live-action Cowboy Bebop movie in development by 20th Century Fox. Producer Erwin Stoff said that the film's development was in the early stages, and that they had "just signed it". [87][88] Keanu Reeves was to play the role of Spike Spiegel. [89][90] Variety confirmed on January 15, 2009 that production company Sunrise Animation would be "closely involved with the development of the English-language project". The site also confirmed Kenji Uchida, Shinichirō Watanabe and series writer Keiko Nobumoto as associate producers, series producer Masahiko Minami as a production consultant, and Peter Craig as screenwriter. This was lauded by various sources as a promising move for the potential quality of the film. [91] At the time it was slated to release in 2011, but problems with the budget delayed its production. The submitted script was sent back for rewrite to reduce the cost and little has been heard about it since an interview with producer Joshua Long on October 15, 2010;[92] the project currently languishes in development hell.
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