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It's hard to be impressed with the main characters' skills when just about every dish is treated like Manna from Heaven and one can expect to hear terms like "umami" and "depth of flavour" thrown around ad nauseum. For this reason, Food Wars works best when the leads are forced to come up with creative solutions, focusing shifting the focus away from sensory spectacle and more on to problem solving.
As a story, Food Wars walks a well-trodden path, focusing first and foremost on Soma's ambition to reach the highest echelons of Tōtsuki Academy and surpass his father in terms of culinary skill. Despite the school setting, characters are rarely shown learning or training, instead preferring to throw its leads from one sink-or-swim challenge to another, trusting the audience to assume that they already have the necessary skills with maybe a flashback or post hoc explanation as to how the characters developed them. This isn't an invalid method of storytelling per se, but it's easy to see how some people could be turned off from the show because of it. Characters that play antagonistic roles will generally show some combination of smugness, elitism and outright corruption, to the point where one starts to wonder if Tōtsuki is even that good of a school. For example, in an early episode, the character Erina Nakiri oversees the school's entrance exam and refuses to admit that she enjoys Soma's cooking, causing him to fail. In another, an instructor attempts to expel Megumi for altering a recipe, despite having only done so to compensate for the deliberately poor produce that she had been forced to use. As such, the show ends up fighting an uphill battle when it inevitably attempts to portray these characters in a more understandable ore even sympathetic light.
To conclude, much as I may gripe, Food Wars is generally an entertaining anime. While it struggles to stretch its premise out over a length of 24 episodes, its makes a valiant effort throw new obstacles at its lead characters and provide a range of competitive cooking scenarios for the audience to enjoy.

Overlord, Vol. 1 - light novel. Yen Press. ISBN 978-0316272247. ^ オーバーロード2 漆黒の戦士 [Overlord 2: The Dark Warrior] (in Japanese). Enterbrain. Archived from the original on June 20, 2023. Retrieved November 5, 2016. ^ "Overlord, Vol. 10 (light novel)". Yen Press.

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Mobage (in Japanese). Retrieved March 9, 2022. ^ Loo, Egan (November 17, 2013). "Girls & Panzer Gets Vita Game via Bandai Namco Next Spring". Anime News Network. Archived from the original on March 9, 2022. Retrieved March 9, 2022. ^ Mateo, Alex (May 9, 2022). "Tesla Note Artist Kōta Sannomiya Draws Blue Lock Spinoff". Anime News Network. Archived from the original on May 9, 2022. Archived from the original on October 20, 2012. Retrieved March 23, 2011. ^ Taniguichi, Goro; Ohkouchi, Ichirou; Takuma, Tomomasa (2009). Nightmare Of Nunnally Volume 1. Bandai Entertainment. ISBN 978-1594099793. ^ Takuma, Tomomasa; Ohkouchi, Ichirou; Taniguchi, Goro (2010). Nightmare Of Nunnally Volume 5. Bandai Entertainment. ISBN 978-1604962048. ^ "Kerokero Ace Magazine to Run Fourth Code Geass Manga".
Casting[edit] Ichigo's voice actor, Masakazu Morita, tried to recreate the mood that he felt when he read the manga and imagined hearing the dialogue. In an interview with Elicia O'Reilly of the Japan Foundation, Morita said that to get into character, he would say a line that epitomizes that character. [3] English voice cast[edit] Studio City, Los Angeles-based Studiopolis was hired to dub the anime. The English-language cast was assembled from experienced industry actors that have dozens of roles in other anime series, films and video games. Originally, Johnny Yong Bosch, Ichigo's English voice actor, found pronouncing the names of the characters to be difficult and tried to emulate the deep gruff voice of Ichigo. [4] Bosch acknowledges that the directorial control was loosened as the work progressed; stating around episode 10, as he was guided into the role of Ichigo and the growth of the character.