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This History of SNK is an attempt to change all of that. The following sections document the entire 25-year history of the company--from it's founding in 1978, to the golden era of the early 1990s, through the unfortunate bankruptcy in 2001, and up to the present day. The author would like to give credit to Andrew Alfonso, Chad Okada, Ben Herman, Shawn McCleskey, Kenny Perry Jr. , Stuart Reynolds, Michael Shaver, and SnairDogg for their help with and input in this article, as well as to the fans of SNK and the NeoGeo all over the world who continue to show their undying love for the company's systems and games. Without these fine people, the story of SNK could not have been told. The Beginning (1978-1989) Ozma Wars was SNK's first game in 1979.

Archived from the original on January 16, 2021. Retrieved December 14, 2020. ^ MAPPA10周年記念イベント、参加作品に「チェンソーマン」が追加決定. Comic Natalie (in Japanese). Natasha, Inc. April 16, 2021. Archived from the original on April 21, 2021. Retrieved April 16, 2021. ^ Harding, Daryl (April 16, 2021). "Chainsaw Man TV Anime to Get 1st Trailer at MAPPA Stage Event in June". Crunchyroll.

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^ a b c d e f g Cayanan, Joanna (July 4, 2023). "Solo Leveling Anime Reveals Main Cast". Anime News Network. Archived from the original on July 4, 2023. Retrieved July 4, 2023. ^ a b c d e f g h i Mateo, Alex (November 17, 2023). "Crunchyroll Announces True Beauty Anime, Streams Delusional Monthly Magazine, Senpai wa Otokonoko, More Anime". Anime News Network. Archived from the original on November 17, 2023. Retrieved November 17, 2023. ^ a b Komatsu, Mikikazu (September 10, 2023). SNK licensed the game to Centuri for distribution in North America but ultimately started manufacturing and distributing the game itself when profits exceeded expectations. On October 20, 1981, SNK Corporation of America was born. The company established itself in a tiny office in Sunnyvale, California (near San Jose), with the intent of delivering its own unique brand of coin-operated games to arcades all across North America. The man chosen to run SNK's American operation was none other than John Rowe, eventual founder of Tradewest and current president and CEO of Sammy Studios. Perhaps SNK should thank Rambo for making Ikari Warriors such a huge hit. Riding high on the success of Vanguard, SNK shifted its focus solely toward the development and licensing of video games.
What a way to fodderize the entire cast right from the beginning of the show. It’s like the guy who wrote this didn’t learn from the mistakes of My Hero Academia. DEATH Another thing is how the show is full of permanent deaths, many of which are outright gruesome. They make it seem like anyone can die in the story and just in every other show that wants you to think that, it applies only to unimportant characters. There was someone important who died as well, but he was so stupid he almost deserved to die. That idiot thought some school bullies killed his mom, and not a mass murdering monster.