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Rotten Tomatoes. Fandango. Archived from the original on September 11, 2023. Retrieved July 23, 2020. ^ "Sailor Moon". Rotten Tomatoes.A turning point in the gameplay mechanics of the series was Castlevania: Symphony of the Night. Expanding on the open-ended style of gameplay previously used in Castlevania II: Simon's Quest, Symphony of the Night's style of gameplay has been termed "Metroidvania" due to its similarities with the nonlinear and exploration-focused side-scrolling games of the Metroid series. It used role-playing elements, such as collectible weapons, armor and hidden orbs. Many subsequent Castlevania games have since followed this template. Plot and setting[edit] See also: List of Castlevania characters Castlevania series fictional chronology Original series 1094: Lament of Innocence
1476: Dracula's Curse
1479: Curse of Darkness
1576: The Adventure
1591: Belmont's Revenge
1691: Castlevania
1698: Simon's Quest
1748: Harmony of Dissonance
1792: Rondo of Blood
1797: Symphony of the Night
1800s: Order of Ecclesia
1917: Bloodlines
1944: Portrait of Ruin
2035: Aria of Sorrow
2036: Dawn of Sorrow
Lords of Shadow series 1047: Lords of Shadow
1073–1101: Mirror of Fate
1102–2057: Lords of Shadow 2 Sources:[41][42][43][44][45][46][47][48] The Castlevania franchise heavily references the horror films produced by Universal Pictures and Hammer Film Productions. [7] Creator of the series, Hitoshi Akamatsu, wanted players to feel like they were in a classic horror film.