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"Jason Thompson's House of 1000 Manga – Hunter x Hunter". Anime News Network. Archived from the original on January 25, 2021. Retrieved February 18, 2018. ^ Beard, Jeremy A. "Hunter X Hunter: Greed Island".

Archived from the original on November 10, 2012. Retrieved July 9, 2008. ^ "Berserk Volume 41 TPB". Dark Horse Comics. Archived from the original on December 19, 2022. Retrieved November 25, 2022. ^ a b c d e f g h i j k Dempsey, Liam (January 23, 2023). "By the Grace of the Gods Season 2 English Dub Reveals Cast & Crew". Crunchyroll. Retrieved January 24, 2023. ^ Michael, Aaron [@aaronmichaelVA] (March 30, 2023).

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Retrieved October 13, 2021. ^ "By the Grace of the Gods: Volume 9". Rakuten Kobo. Retrieved August 23, 2021. ^ "神達に拾われた男 10". HJ Novels (in Japanese). Hobby Japan. Retrieved October 13, 2021. ^ "By the Grace of the Gods: Volume 8". Rakuten Kobo. Retrieved July 16, 2021. [71] By March 2019, both manga had 44 million copies in circulation. [72] By January 2021, both manga had over 47 million copies in circulation. [73] On June 12, 2015, the Chinese Ministry of Culture listed Tokyo Ghoul √A among 38 anime and manga titles banned in China. [74] In February 2021, it was reported that the series, along with Death Note and Inuyashiki, was banned from distribution on two unspecified websites in Russia. [75] However, the Tokyo Ghoul series became unavailable for Russian audiences from March 2022 after Russia invaded its neighboring Ukraine. As a result, Sony, who distributes the series via Crunchyroll, has closed down its Wakanim and Crunchyroll EMEA services in the country, in line with global sanctions and boycotts. [76] Notes[edit] ^ a b c d e In North America through Crunchyroll, formerly known as Funimation, and in Australia through Madman Anime. References[edit] ^ a b Loo, Egan (February 22, 2014). "Oscar Nominee Morita Helms Tokyo Ghoul Anime at Pierrot". Anime News Network. Archived from the original on February 28, 2014.
He wanted to create a series antithetical to the largely calm and mature atmosphere of Cowboy Bebop, wanting a complete change due to fatigue after working on one project for such a long period. [18][5] The success of Cowboy Bebop meant he was permitted to develop whatever he wanted for his next project. [37] As with his other projects, he drew inspiration from music, then matched a narrative to it. [38] His approach was combining two of his favorite things, classic samurai adventure films and series and hip hop music, into a single work. [12] He created the concept for Samurai Champloo during this period, but work on it was delayed due to his work on Cowboy Bebop: The Movie and his segments of The Animatrix at Studio 4°C. [5][8] Kobayashi had invited Wanatabe to work on an original project at Manglobe when it was founded in February 2002, and Watanabe sent the Samurai Champloo pitch in May of that year. [8] The pitch included the central concepts for the series, and draft designs for the lead characters. [8][6] Watanabe invited Nakazawa on board as he was a fan of his work and wanted the opportunity to work with him. Obara, known more for his work on live-action movies and television dramas, was brought in through a mutual friend at Office Crescendo. [5] The eventual unstructured production style was unheard of in anime, and at the outset Obara created a series structure. The three-episode finale was not planned ahead, emerging naturally as part of the design approach.