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[135] Relying solely on the Dempsey
Roll to win led him to progressively more dangerous matches as his opponents picked apart the technique’s weaknesses and found ways to neutralise it. [136] To give an example, it is stated by Kamogawa that
Ippo's
signature move was not only a strength, but also a weakness, since the Dempsey Roll is weak against counters. [137] This stylistic disadvantage compelled the Kamogawa gym to avoid the long-awaited match between Ippo and Miyata, as it was seen as a hopeless endeavour. [138][139] The drawback was eventually exploited by the counter-puncher Sawamura, who challenged Ippo for the JBC title. [140][141] Most importantly, as noticed by Ippo, the passive procedure of waiting for the opponent to throw a punch before closing in resulted in him losing the initiative and forgoing the use of his left to claim the first strike, as is noticeable by the gradual neglect and eventual discardment of his jabbing. [142][143] This was a direct contradiction to the style Kamogawa originally envisioned for Ippo, which revolved around “hitting before
being hit”. [144] Prior to his first performance on the world stage, Ippo's one-dimensional style was described by Eiji Date as too simplistic for the world level. [145] This idea was reinforced in the night of the fight by Ippo's opponent, Alfredo González, who judged his boxing as outdated and technically unremarkable. [146][147] Despite all of the complications the Dempsey Roll would bring, this was thought of by Kamogawa as a necessary evil, a sacrifice in order to achieve victory. [148] In the long run, all of the trials and tribulations Ippo confronted may have been the setup to an immense payoff, in the form of a weapon even stronger than the Dempsey Roll that would also conquer all of its weaknesses. In Other Media Video Games Main Article: List of Hajime no Ippo games
Being the main character of the Hajime no Ippo series, Ippo is playable in every video game from Hajime no Ippo on the Playstation, to Hajime no Ippo: Fighting Souls on mobile devices.
Retrieved June 17, 2023. June 2023: Hazra, Adriana (July 17, 2023). "Demon Slayer Ranks #2 on U. S. Monthly Bookscan June List".
Anime News Network. Archived
from the original on February 23, 2014. Retrieved January 23, 2014. ^ "Vagabond (VIZBIG Edition), Vol. 1". Viz Media.
That about describes it. Visually and aurally, it's definitely below average.
But surely despite all that mediocrity, the writing must be amazing. After all, the main character is a skeleton wizard and leads an army of Saturday morning cartoon villains. Despite the series attempting to present the protagonist and his group as evil, the best it does is having them kill completely unlikable characters that barely get more than a minute of screen time. That's some evil right there.
Momonga is an incredibly boring character. Aside from providing exposition
after exposition through his internal monologues from his experience with the MMO when describing what's happening on the screen, he really does not
have much personality. His entire character motivation is to find out about the world he's trapped in, just like the viewers- Basically, it can be summed up that his motivation pretty much does not exist because it simply exists as a parallel to the plot itself. Furthermore, he's very powerful- Apparently overpowered MCs are acceptable as long as they're not designed like teenage boys, which makes it admitedly harder for neckbeards to relate to. But Momonga's degree of power exceeds even that- He's powerful to the point that nearly nothing poses a serious threat to him.