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[249] The character of Asuka was parodied by Excel (Excel Saga),[250] and some of her traits were used to create the character of Mai in Gunparade March. [251] According to Italian critic Guido Tavassi, Evangelion's mecha design, characterized by a greater resemblance to the human figure, and the abstract designs of the Angels, also had a significant impact on the designs of future anime productions. [252] Nobuhiro Watsuki designed several characters for Rurouni Kenshin based on characters from Neon Genesis Evangelion, namely Uonuma Usui, Honjō Kamatari and Fuji. [253][254] Other artists have cited the series as an inspiration, including Makoto Shinkai[255] and Gege Akutami for their manga Jujutsu Kaisen. [256] In the aftermath of Evangelion, Anno reused stylistic conceits from the series in the live-action Love & Pop and the anime romance Kare Kano. [257] Neon Genesis Evangelion also influenced music artists, such as the British band Fightstar and its debut album, Grand Unification,[257] and the Japanese band Rey, which derived its name from the character of Rei Ayanami. [258] Merchandising[edit] In Japan, Evangelion is an enormous content and merchandise industry with hundreds of millions of dollars in revenue. Images of its biomechanical Eva robots are on everything from coffee mugs to smartphones and even airplane wraps. — Tim Hornyak, CNET (July 16, 2013)[207] The popularity of Neon Genesis Evangelion extends to its merchandising, which exceeded $400 million within two years of its release. [77] The series has established itself greatly on the Japanese market, developing a varied range of products for adult consumers, such as cell phones,[259] laptop computers,[260] many soundtracks, DVDs,[261] action figures, telephone cards[262] and an official set of Japanese coins. [263][264] The stylized mecha design that would later earn praise for Evangelion was initially criticized by certain toy companies as being too difficult to manufacture,[265] with some expressing concern that models of the Evangelion mecha "would never sell.Under Herman's watch, SNK's US marketing team decided to go all out for the 1999 Christmas shopping season. The company spent $4 million to create television advertisements that aired on MTV, Comedy Central, Cartoon Network, and a variety of other demographically focused channels. In addition, the software lineup for the NeoGeo Pocket Color was bolstered by what would ultimately become the system's three most prominent releases: Sonic the Hedgehog: Pocket Adventure, Match of the Millennium, and SNK vs. Capcom: Card Fighter's Clash. Sonic was a big hit on the system, selling 110,000 copies overall and eventually pairing up with the system as a pack-in in a $99 bundle. Match of the Millennium came out for the NGPC before Capcom's own SNK vs. Capcom game hit arcades. Match of the Millennium and Card Fighter's Clash were both based upon the SNK vs. Capcom cross-license. MOTM was a team-oriented one-on-one fighting game, similar to King of Fighters, while Card Fighter's Clash was a card battle game similar in spirit to Konami's Yu-Gi-Oh!. After the winter boom, English NeoGeo Pocket Color releases slowed to a crawl.
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