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This plot device typically allows the audience to learn about the new world at the same pace as the protagonist over the course of their quest or lifetime. [1] If the main characters are transported to a game-like world, the genre can overlap with LitRPG. The concept of isekai started in Japanese folktales, such as Urashima Tarō. However, the first modern isekai works were Haruka Takachiho's novel Warrior from Another World and Yoshiyuki Tomino's television series Aura Battler Dunbine. Characteristics[edit] The genre can be divided into two types: "transition into another world" (異世界転移, isekai ten'i) and "reincarnation into another world" (異世界転生, isekai tensei). [2] In "transition into another world" stories, the protagonist gets transported to another world (e.[13] Alongside his liking of hip hop, Watanabe attributed a large amount of the series' inspiration in the works of actor Shintaro Katsu, particularly his historical dramas. The narrative approach of the finished series was inspired by Katsu's notorious habit of directing projects without a set story structure. [5] The word "Champloo" in the title was derived from the Okinawan term chanpurū, with Watanabe comparing the blending of elements in the anime with the meaning of chanpurū. [14] The food depicted in the show was originally accurated to the Edo period, but eventually expanded to include anachronistic dishes such as okonomiyaki. [5] The plot is structured like a road movie, with little connection between stories until the final three-part arc, contrasting against the serial structure of its contemporaries. [8] Watanabe particularly cited the movies about the blind samurai Zatoichi as an inspiration for this style.
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