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Ikada prepared a ramp for Boruto to be pushed off the ship into the raging waters, which would kill him, and allowed Kobuna to be the one to deliver the final push. Boruto apologised to Kobuna, and commented on how similar they were when people dear to them got killed. Kobuna hesitated to push Boruto, who jumped off himself. When Sarada and Mitsuki refused to take action despite their feelings, Ikada jumped and saved Boruto himself, and declared the war over. Gokai attempted to rile the Funato soldiers to continue the war, but they shared Ikada's desire to stop fighting, Boruto pointing out that their future didn't need to be the same as their past. Later, Boruto and Ikada talked as friends again atop the mobile fortress. Boruto and his family on vacation. Following the Funato surrender, the Konoha-nin returned home to report. There, they learned from the Mizukage of how the Funato lost much influence in the country. As Boruto asked about Ikada's fate, Kawaki voiced that he deserved punishment as an enemy commander. Boruto insisted that Ikada was a good person and was key in ending the war.

CONtv CONtv began its life in 2007 as the streaming service Viewster. Content distributor Cinedigm purchased the website in 2019 and rebranded it. Alongside a new name, CONtv also upended the content library. What was once a free service focused on anime is now a free service focused on action and US-based cartoons. The bigger change that occurred with CONtv, however, was the newly implemented geographic content restrictions. As Viewster, the service was available to stream anywhere. As CONtv, however, you may not be able to access the service everywhere. That said, CONtv’s FAQs explain that it is only available in the US. We’ve discovered that’s not actually true. Through testing, we’ve found CONtv works in many other countries outside the US, including Canada, the UK, and Germany. It’s possible that some of CONtv’s content is blocked due to licensing agreements, but we did not find any among the titles we tested (and we did not test every TV series and movie on the site for accessibility).

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^ a b Hodgkins, Crystalyn (June 12, 2017). "Yōkoso Jitsuryoku Shijō Shugi no Kyōshitsu e Anime Reveals Ending Theme Artist, July 12 Debut". Anime News Network. Archived from the original on January 1, 2022. Retrieved June 12, 2017. ^ Hodgkins, Crystalyn (May 8, 2017). "Yōkoso Jitsuryoku Shijō Shugi no Kyōshitsu e TV Anime Reveals Staff". Anime News Network. Archived from the original on May 13, 2017. Retrieved May 8, 2017. ^ a b c Loo, Egan (March 6, 2022). Metal Slug: 1st Mission (1999, NeoGeo Pocket Color)
If you take away the gigantic bosses and insane background animation from Metal Slug, what's left over is a fairly fun side-scrolling action game for the NGPC. There were plenty of enemy soldiers to shoot, and just like in the arcade game, you could hop into the tank and submarine for vehicular battles. Replay value was deepened by the ability to choose different level paths and by the S-continue mode, which allowed you to start a new game with the life bar from the previous game. Samurai Shodown: Warriors Rage (1999, PlayStation)
Warriors Rage is usually regarded as the worst game that SNK has ever created, bar none. There isn't much to say about this game that would be positive, as the graphics and the controls were very shoddy, even by PlayStation standards. Well, at least the character portraits were nicely drawn.
[23] The game was originally conceived as a basic visual novel but, as visual novels were growing less popular, new gameplay elements were added to make it stand out. [24] Due to budget issues, some lines were not given voice acting which left voice actress Megumi Ogata with the desire to make some important lines in retrospective. She felt a similar feeling with the anime adaptation as she felt it was too trimmed. Kodaka claimed some lines were not befitting to protagonist Makoto Naegi such as when the player is exploring an area. As a result, he also felt they would have added more fitting lines if Spike had the budget for the game. [25] The game was originally released on PlayStation Portable in Japan on 25 November 2010, and was later ported to iOS and Android devices on 20 August 2012. Prior to the game's release, the company released various promotional material, including a playable demo and trailers, which depicted a different victim from the final game. [26] Two smartphone applications, Danganronpa: Monokuma no Gyakushū (ダンガンロンパ モノクマの逆襲, lit. Danganronpa: Monokuma Strikes Back) and Alter Ego (アルターエゴ, Arutāego), were released for Android devices on 27 April 2012 and iOS devices on 23 May 2012. [27] After the making of the first Danganronpa game, there were no plans for a sequel. However, the team split up into different groups to make other projects.