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Juiz orders Top to get Fuuko and Shen away from the fight. However, Fuuko convinces him to take her back there. To help her, Shen gives her Andy's card and a gun. Fuuko soon grabs onto Victor with her bare chest touching him, planning to hang on for as long as possible to trigger a massive stroke of Unluck while trying to talk Andy into coming back. The Roundtable move to protect Fuuko. Fuuko temporarily brings Andy back by shooting him and jamming her thumb in the open wound. Andy uses this opportunity to kiss Fuuko to trigger a massive Unluck that will destroy the town with a meteor swarm. The others escape the blast but Fuuko runs back into the crater to jam the card back into Andy's head. A week later, Fuuko wakes up in the Union's hospital where Andy has been watching over her. She is told that the children she previously encountered are safe and will be protected until they turn 18. Fuuko and Andy join the others as Apocalypse is about to reveal the results from the quest they were given.[64] Igarashi noted that Legends conflicted with the plotline of the series, and that the reason for Circle of the Moon's removal was not due to his non-involvement with the game, but instead the intention of the game's development team for Circle of the Moon to be a stand-alone title. [65] The American 20th Anniversary Pre-order Bundle for Portrait of Ruin in 2006 featured a poster with a timeline that re-included the games other than Legends. [42] In 2007, Konami still excluded them from the canon on the official Japanese website. [41] Igarashi has said that he considered the titles a "subseries". [66] Development[edit] Being aware of the horror movies from long ago (long before the slasher flicks), I wanted the players to feel like they were in a classic horror movie. —Hitoshi Akamatsu, 1993[49] Castlevania was directed and programmed by Hitoshi Akamatsu for the Family Computer Disk System in 1986.
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