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Retrieved May 19, 2009. ^ "One Piece meets Hello Kitty: Goods previews released". Asia Pacific Arts. November 2, 2011. Archived
from the original on December 25, 2011. Retrieved November 19, 2011. ^ Pang, Lauren (December 21, 2014). "One Piece Manga
Inspires Kabuki Play Next Fall". Anime News Network. Archived from the original on April 4, 2015. Retrieved March 30, 2015.
Instead, he decided to go train while letting Himawari spend the day with their father. When watching a parent-child food competition that pitted Chōji and Chōchō against outsiders, Boruto soon realised that the promoters of the competition were rigging the match against the Akamichi in fear of them winning the free-food prize. Boruto stepped into make sure the competition continued fairly. Later, he found to his surprise that Sasuke had returned to the village. He explained the situation of the new holiday and decided to back off on training with Sarada so she could enjoy the holiday with her travelling father. Later, after learning that Sarada was getting embarrassed and annoyed by Sasuke's naive attempts to bond with her, Boruto
pointed that neither of them really know much about the other, but rather
should just enjoy the time together. Ultimately, Boruto's advice helped the Uchiha duo reconnect and in gratitude, Sarada told Boruto his own advice of just being more casual with his own father. That night, Boruto received a custom shuriken as a present from Naruto and the two decided to train together for the remainder of the evening. Versus Momoshiki Arc[] Main articles: Boruto: Naruto the Movie and Versus Momoshiki Arc Team 7 investigating White Zetsu in a Ōtsutsuki clan ruin. In the anime, after completing a bodyguard mission, Boruto becomes frustrated as a pair of shinobi judge him for being the Hokage's son. Recalling that Naruto didn't turn up for his birthday party, he headed to the Ninjutsu Research Centre where Katasuke gave him a late birthday present.
What role do you play in getting SNK's games into the living rooms of prospective customers? Ben Herman (BH): My role includes analyzing USA market conditions and to suggest titles and systems to support. Many of our games are arcade favorites that we are bringing to market. GS: Are you much of a game player yourself? Do you play video games? BH: I
grew up playing games and today will mostly sample gameplay. GS: One thing I've been wondering for the past year or so, SNK NeoGeo USA Consumer Corporation is a mouthful to say, and you prefer it printed in all-caps no less. Why was that name chosen for the North American home entertainment division? BH: We reentered the USA market with our arcade division, SNK NeoGeo USA Corporation. From there, we wanted to differentiate the home division so we added "Consumer. " GS: This isn't your first stint with SNK. Back in 2000, you were the national director of sales for SNK Entertainment and responsible for marketing the NGPC in the US. Can you give me an idea of how the NGPC was faring in terms of sales before Aruze
pulled the plug? BH: As VP of sales, we placed Pocket Color in all but one major retailer in 2000. At E3 2000 Pocket Color was 2 percent of the handheld market, and our goal for Christmas 2000 was to reach 10 percent. We were on target.