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More featured articlesRecent Featured Articles In Numbers: The Best Anime of the Decade What's the #1 anime of the 2010s? Which year was the best? What studio had the most hits? We have the answers to all these questions and more! by Shymander 619,441 views Our Picks for the 5 Best Shows (So Far) this Summer 2017 Season Have you been enjoying the anime shows this summer? Well, here's our pick of the best shows that you need to check out. by MisterD98 120,491 views MoreTop Anime 1 Sousou no Frieren 2 Fullmetal Alchemist: Brotherhood 3 Steins;Gate 4 Gintama° 5 Shingeki no Kyojin Season 3 Part 2 MoreTop Airing Anime 1 Sousou no Frieren 2 Kusuriya no Hitorigoto 3 Boku no Kokoro no Yabai Yatsu Season 2 4 Kingdom 5th Season 5 One Piece MoreMost Popular Characters 1 Lamperouge, Lelouch 2 Levi 3 Monkey D. , Luffy 4 Lawliet, L 5 Roronoa, Zoro Home About Press Room Support Advertising FAQ Terms Privacy Privacy Settings Do Not Sell My Personal Information Cookie Notice at Collection Sitemap Login Sign Up Tokyo Otaku Mode Honeyfeed Manga Store MyAnimeList.

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What are your feelings about that phrase, and can you explain why SNK of America couldn't or wouldn't rewrite such an obvious mangling of the English language, at least for the $300 home cartridge? CO: Oh man! The US office always fought to have the text changed, not just in Sam Sho 2, but in other games as well. However, the time and money it took to fix these text problems were too much compared to the number of actual sales the game would produce. Later on, when I was working at Sony, I was assigned to produce the SNK NeoGeo ports for the Sony PlayStation. I had leverage at Sony to make SNK change the text for the PlayStation versions. SNK's localization quality went downhill starting with Samurai Shodown II. At least the game played so well that most people didn't care about the shoddy translation. GS: We've already discussed that SNK consolidated its operations during the mid-1990s. Not to beat a dead horse, but can you put a personal spin on why that occurred and how it affected you? Feel free to avoid burning bridges. CO: From a financial standpoint, it was more efficient to consolidate the two offices and cut marketing dollars for the home version. I got into the game industry and starting working for SNK because I always wanted a hand in developing games. When SNK scaled back their development house and refocused on the arcade sector, I realized I wasn't going to be able to make games if I stayed at SNK. Archived from the original on March 11, 2015. Retrieved March 10, 2015. ^ a b Beveridge, Chris (March 12, 2015). "'High School DxD BorN' Anime Premiere Date Set". The Fandom Post. Archived from the original on September 24, 2015. Retrieved October 10, 2018. ^ "ハンター× ハンター 作品トップ ANIMAX" (in Japanese). Animax. Archived from the original on September 17, 2010. Retrieved October 10, 2018.
1Sales 4. 2Critical reception 4. 3Accolades 4. 4Controversy 5Legacy and collaborations Toggle Legacy and collaborations subsection 5. 1Gucci 5. 225th anniversary 6Notes 7References 8External links Toggle the table of contents JoJo's Bizarre Adventure 44 languages العربيةBân-lâm-gúCatalàČeštinaDanskDeutschEestiΕλληνικάEspañolEsperantoفارسیFrançaisGalego한국어HrvatskiBahasa IndonesiaItalianoעבריתქართულიҚазақшаМакедонскиمصرىBahasa MelayuМонголNederlands日本語NapulitanoNorsk bokmålPolskiPortuguêsRomânăРусскийShqipSimple EnglishСрпски / srpskiSuomiSvenskaТатарча / tatarçaไทยTürkçeУкраїнськаTiếng Việt文言中文 Edit links ArticleTalk English ReadView sourceView history Tools Tools move to sidebar hide Actions ReadView sourceView history General What links hereRelated changesUpload fileSpecial pagesPermanent linkPage informationCite this pageGet shortened URLDownload QR codeWikidata item Print/export Download as PDFPrintable version In other projects Wikimedia CommonsWikiquote From Wikipedia, the free encyclopedia Japanese manga series by Hirohiko Araki This article is about the manga series. For other uses, see JoJo's Bizarre Adventure (disambiguation). JoJo's Bizarre AdventurePhantom Blood first tankōbon volume cover, featuring Dio Brando (left), Jonathan Joestar (center right), and Danny (bottom right)ジョジョの奇妙な冒険
(JoJo no Kimyō na Bōken)GenreAdventure[1]Supernatural[1] MangaWritten byHirohiko ArakiPublished byShueishaEnglish publisherNA: Viz MediaImprintJump ComicsMagazineWeekly Shōnen Jump(1987–2004)Ultra Jump(2005–present)DemographicShōnen, seinenOriginal runJanuary 1, 1987 – presentVolumes133 (List of volumes) Manga parts Phantom Blood (1987–1988) Battle Tendency (1988–1989) Stardust Crusaders (1989–1992) Diamond Is Unbreakable (1992–1995) Golden Wind (1995–1999) Stone Ocean (1999–2003) Steel Ball Run (2004–2011) JoJolion (2011–2021) The JoJoLands (2023–present) Anime JoJo's Bizarre Adventure (OVA series) Phantom Blood (film) JoJo's Bizarre Adventure (TV series) Related media Video games Light novels Spin-offs JoJo's Bizarre Adventure: Diamond Is Unbreakable Chapter I (live-action film) Thus Spoke Rohan Kishibe Crazy Diamond's Demonic Heartbreak Anime and manga portal JoJo's Bizarre Adventure (Japanese: ジョジョの奇妙な冒険, Hepburn: JoJo no Kimyō na Bōken) is a Japanese manga series written and illustrated by Hirohiko Araki. It was originally serialized in Shueisha's shōnen manga magazine Weekly Shōnen Jump from 1987 to 2004, and was transferred to the monthly seinen manga magazine Ultra Jump in 2005. The series is so far divided into a total of nine story arcs, each following a new protagonist bearing the "JoJo" nickname. JoJo's Bizarre Adventure is the largest ongoing manga series published by Shueisha by number of volumes, with its chapters collected in 133 tankōbon volumes as of December 2023.