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A large-scale tie-in was established with the Fujisankei Communications Group, owners of the nearby television station Fuji TV, and was frequently promoted in various media. However, by the late 1990s, the 2D fighting game boom, which had been behind much of SNK's recent success, had come to an end, and both the Neo Geo CD and Hyper Neo Geo 64 failed to meet sales expectations. At the same time, the Neo Geo Pocket, while initially selling well, began to fall behind in the market after the release of the Game Boy Color, and Neo Geo World Tokyo Bayside quickly lost attendance after the re-opening of Yokohama Cosmo World a few months later, with the park considered to be a massive failure. In addition, the arcade game magazine Gamest, one of the biggest promoters of SNK titles, ceased publication after its publisher Shinseisha declared bankruptcy in 1999. Bankruptcy due to civil rehabilitation failure (2000–2001)[edit] SNK had focused on the booming arcade industry for the 1990s, but as interest in arcades fell in favor of home and portable consoles going into the 2000s, they were unable to adjust to the changing market, with their recent hardware releases selling poorly and attempts to diversify into new markets such as amusement parks failing. SNK tried to develop more titles for the home console market, such as Shinsetsu Samurai Spirits Bushidō Retsuden, Athena: Awakening from the Ordinary Life, Koudelka, and Cool Cool Toon, but as none of them sold well it left the company's financial situation in a dire state. In January 2000, SNK's poor financial status led to its acquisition by Aruze, a company known for its pachinko machines and the parent company of its competitor SETA. Instead of developing video games using SNK's intellectual properties, Aruze manufactured pachinko machines that featured popular series such as King of Fighters. SNK saw little success in the video game market. [19] The same year, Capcom agreed to create a series of fighting games featuring both companies' fighting game characters. The Capcom vs.

[2][4][5] Yusuke succeeds with the help of his friends Keiko Yukimura and Kazuma Kuwabara. After returning to life, Koenma grants Yusuke the title of "Underworld Detective" (霊界探偵, Reikai Tantei, lit. "Spirit World Detective", "Spirit Detective" in the English dub), charging him with investigating supernatural activity within the Human World (人間界, Ningen Kai). Soon Yusuke is off on his first case, retrieving three treasures stolen from the Underworld by a gang of demons: Hiei, Kurama, and Goki. [5] Yusuke collects the three treasures with the aid of his new technique, the Rei Gun, a shot of aura or Reiki (霊気, Reiki, lit. "Spirit Energy") fired mentally from his index finger.

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- Rushed climax/finale
- Threading two rivers at the same time while clearly favoring the other.
I'm not even gonna talk about its story-- it's interesting to me, personally. Instead, I'd rather judge how it performed as a show, and how it ruined the story-telling of this Anime. And just like the finale of the show, I'm gonna rush through my rant as well.
The first episode had a Dark Fantasy-Action vibe which had the then yet to be acquianted MCs battling each other in a somewhat testing of strength, which concluded in a partnership to achieve opposite goals relating to a common enemy.
It then immediately took a sudden 45-degree turn and became a full-on dialogue-heavy Detective/Mystery the very next episode. It would have been just fine as it acted as the introduction to the protags' now-established investigative team. except it took 3 episodes to conclude and felt like an unnecessarily stretched-out filler arc.
It was then followed up by an arc filled with new characters (I'd refrain from describing them to avoid spoilers) who were the ones that took the center stage in dealing with the case at hand as the MCs get relegated to the sidelines, showing up once in a while on-screen, with smug reactions on their faces implying they are picking the case apart one by one while they were off-screen. ^ "Ghost Fighter" (Archive). Animax India. February 27, 2007. Retrieved on June 8, 2015. ^ a b Almo, Nerisa (July 24, 2008). "Animations that hit Philippine television".
[92] The second opening theme song, titled "Paradisus-Paradoxum," was performed by Myth & Roid, while the second ending theme, "Stay Alive," was performed by Rie Takahashi. [93] Myth & Roid also performed the ending theme for episode 14 titled "theater D. "[94] The second season's first opening theme song was "Realize" by Konomi Suzuki, while the second season's first ending theme song was "Memento" by Nonoc. [95] The second season's second opening theme song was "Long Shot" by Mayu Maeshima (former vocalist of Myth & Roid), while the second season's second ending theme song was "Believe In You" by Nonoc. [88] The series' soundtrack was released on CD on October 26, 2016. The disk contains 21 tracks composed by Kenichiro Suehiro. [96] Re: Life in a different world from zero Original Sound Track[96]No. TitleLength1. "Rondo of Love and Darkness – Main Theme –" (愛と漆黒の輪舞曲 – MainTheme - Ai to Shikkoku no Rondo – MainTheme -)3:492. "Takt of Heroes – Origin –" (英雄のタクト – 起源 - Eiyū no Takuto – Kigen -)2:533. "Hymne of Despair and Atonement" (絶望と贖罪のヒュムネ Zetsubō to Shokuzai no Hyumune)3:114.