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Characters[edit] Wakana Gojo (五条 新菜, Gojō Wakana) Voiced by: Shōya Ishige,[3] Tomoyo Takayanagi[4] (young) (Japanese); Paul Dateh,[5] Jack Britton[5] (young) (English) A first-year high school student. Being an orphan, he was
raised by his grandfather, a craftsman of hina dolls, who also inspired him to become a kashira-shi (頭師), a craftsman who makes the heads of hina dolls. Wakana has a large physique and is over 180 cm tall, but he has low self-esteem and is reclusive due to a bitter memory of
being criticized by his female childhood friend, who thought that boys should not be playing with dolls, ending their friendship. As a result, he hid his doll-making hobby and had no friends until he met Marin. Thanks to Marin's encouragement and support, Wakana steps out of his comfort zone and embraces his love for crafting. He grows more confident with each project, and through their collaboration, Wakana finds a sense of belonging in the cosplay community that he had never experienced before. Wakana grows closer to Marin, although he seems to be completely unaware to her falling in love with him, and only sees her as a partner. Marin Kitagawa (喜多川 海夢, Kitagawa Marin) Voiced by: Hina Suguta[3] (Japanese); AmaLee[5] (English) A first-year student in Wakana's high school class. An archetype of a gyaru, notable for her warmth, friendliness, positivity, and outgoing nature. Marin is shown to dislike overly critical people who judge others based on their interests. She is a huge fan of anime, and her entire bedroom is decorated with anime posters and merchandise.
Otomo began the process for each chapter by fully completing the first page as practice. In order to save time, he did not bother with character-pose sketches or the like; he drew directly onto the page he was submitting to the editors. After he drew each page, his assistant inked the lines of the buildings and the rest of the backgrounds with a Rotring pen and a ruler. Otomo would complete the rough draft two days before his deadline. He would spend half a day drawing the characters, then finish the buildings by adding dust, crevices and cracks to windows. Otomo estimated that they would finish the final rough draft at 5 a.
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