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978-4-06-526002-9 (LE)May 3, 2022 (digital)
June 27, 2023 (print)[36]978-1-64651-659-9 (digital)
978-1-68491-161-5 (print) 46. "The Current Situation and What Comes Next" 47. "Wezaemon's Legacy" 48. "Prof. Pencilgon's PK Laundering Seminar" 49. "Fetching, Raising, Conquering" 50. "The Metamorphosing Fashionista" 51.
Print ads appeared in major enthusiast publications such as Electronic Gaming Monthly and Pocket Games. Word of mouth was unequivocally positive. All of these factors helped the NGPC sell nearly 25,000 units during the first two months of its US release, and all of the "big five" launch titles sold out their initial 10,000 copy press runs. The launch lineup was pretty solid, anchored by Samurai Shodown II, Fatal Fury: First Contact, King of Fighters R-2, Pocket Tennis, and Metal Slug: 1st Mission. Long before King of Fighters EX2 came to the GBA, you could play the wonderful King of Fighters R-2 on the NeoGeo Pocket Color. It was during this tumultuous period that SNK USA underwent yet another major personnel change. The executives in Japan weren't happy with how the Barones were marketing the company's products in the United States. John Barone, the executive VP, was having little success increasing the MVS's penetration into the arcade sector, and his ability to market the Hyper NeoGeo 64 and Neo Print photo booth in North America proved to be below the parent company's expectations. On the consumer side of things, executives in Japan weren't pleased with how poorly the monochrome NeoGeo Pocket had sold just prior to the introduction of the color model in North America, and they were livid with Susan Barone for her decision to use cardboard boxes as opposed to plastic boxes for the system's US release. The Barones were stripped of their control of the US branch in June 1999 and released from their contracts at the end of the year. SNK USA went all out for the 1999 holiday shopping season.
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