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Anime News Network. Retrieved July 14, 2020. ^ a b Pineda, Rafael Antonio (July 6, 2022). "'86' Manga Adaptations of 1st 2 Light Novels Arcs Canceled". Anime News Network. Retrieved July 6, 2022.

[137] This stylistic disadvantage compelled the Kamogawa gym to avoid the long-awaited match between Ippo and Miyata, as it was seen as a hopeless endeavour. [138][139] The drawback was eventually exploited by the counter-puncher Sawamura, who challenged Ippo for the JBC title. [140][141] Most importantly, as noticed by Ippo, the passive procedure of waiting for the opponent to throw a punch before closing in resulted in him losing the initiative and forgoing the use of his left to claim the first strike, as is noticeable by the gradual neglect and eventual discardment of his jabbing. [142][143] This was a direct contradiction to the style Kamogawa originally envisioned for Ippo, which revolved around “hitting before being hit”. [144] Prior to his first performance on the world stage, Ippo's one-dimensional style was described by Eiji Date as too simplistic for the world level. [145] This idea was reinforced in the night of the fight by Ippo's opponent, Alfredo González, who judged his boxing as outdated and technically unremarkable. [146][147] Despite all of the complications the Dempsey Roll would bring, this was thought of by Kamogawa as a necessary evil, a sacrifice in order to achieve victory. [148] In the long run, all of the trials and tribulations Ippo confronted may have been the setup to an immense payoff, in the form of a weapon even stronger than the Dempsey Roll that would also conquer all of its weaknesses. In Other Media Video Games Main Article: List of Hajime no Ippo games
Being the main character of the Hajime no Ippo series, Ippo is playable in every video game from Hajime no Ippo on the Playstation, to Hajime no Ippo: Fighting Souls on mobile devices. Ippo has also appeared as a character in games outside of the series, such as Sunday x Magazine Hot Fight! Dream Nine, Sunday & Magazine WHITE COMIC, and Sunday vs Magazine: Shūketsu! Chōjō Daikessen. He also appears in as a special event character in mobile games and apps such as "Kōshien Pocket", "Puzzles & Dragons", "aruku&", and "Bousou Retsuden - Tansha no Tora".

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[81] Captain Tsubasa VS: A 1992 Graphic Research game for the Game Boy. [82] Captain Tsubasa 3: Koutei no Chousen: A 1992 Super Famicom game by Tecmo. [83] Captain Tsubasa 4: Pro no Rival Tachi a 1993 Super Famicom game by Tecmo. [84] Captain Tsubasa: a 1994 Mega CD game by Tecmo. [80] Captain Tsubasa 5: Hasha no Shōgō Campione, released in 1994, is the fifth and final instalment of the original Captain Tsubasa video game series by Tecmo. Captain Tsubasa J: A 1995 Bec arcade game. [85] Captain Tsubasa J: Zenkoku Seiha e no Chousen: A 1995 Bandai game for the Game Boy. [86] Captain Tsubasa J: The Way to World Youth: a 1995 Super Famicom game by Bandai with RPG elements. [80] Captain Tsubasa J: Get In The Tomorrow: A 1995 PlayStation game with traditional sports elements combined with special techniques capable to be used by some players and goalkeepers. [80] Captain Tsubasa: Aratanaru Densetsu Joshou: A 2002 WinkySoft game for the PlayStation. [87] Captain Tsubasa: Ougonsedai no Chosen: a 2002 sports game for the Nintendo GameCube. GReleasedSeptember 15, 2017Runtime90 minutes Anime filmHaikyu!! Concept no TatakaiDirected bySusumu MitsunakaWritten byTaku KishimotoMusic byYuki HayashiAsami TachibanaStudioProduction I. GReleasedSeptember 29, 2017Runtime89 minutes MangaHaikyubu!!Written byKyōhei MiyajimaPublished byShueishaImprintJump Comics+MagazineShōnen Jump+DemographicShōnenOriginal runMay 13, 2019 – presentVolumes9 Anime film seriesHaikyu!! FinalDirected bySusumu MitsunakaStudioProduction I. GReleased February 16, 2024 – presentFilms2 Anime and manga portal Haikyu!! (ハイキュー!!, Haikyū!!, from the kanji 排球 "volleyball") is a Japanese manga series written and illustrated by Haruichi Furudate. It was serialized in Shueisha's shōnen manga magazine Weekly Shōnen Jump from February 2012 to July 2020, with its chapters collected in 45 tankōbon volumes. The story follows Shoyo Hinata, a boy determined to become a great volleyball player despite his small stature. An anime television series adaptation produced by Production I.
Or, in a more sinister way, Subaru forgets to off himself so a lot of gratuitous and otherwise needless goreporn can fill half the episodes. There is a hilarious scene he gets eaten alive by bunnies. I repeat, bunnies! L O L, where did that come from? Oh well, it’s something new and completely changes the plot because time resets when Subaru dies. Something he couldn’t do himself by just killing himself. You didn’t see that coming. By the way, those cannibalistic bunnies are really evil, ain’t they? Because of their evil act Subaru is now punished by going back in time when he is fully healed, his friends are alive, and the world hasn’t frozen to death. Man, such evil bunnies, did you see the harm they caused?
And then it’s all that bullshit about his power not being a panacea to every problem because he cannot control the save point. He cannot reset everything that went wrong, such as being an asshole to Emilia or preventing Rem from getting magically forgotten. If that is true, then why has Emilia already forgiven him by abusing the very ability that is not supposed to be a copout? He defeated that whale monster by resetting his progress until he did it right and impressed her. So much for not being able to rely on that, and having to face the consequences of his actions. You can bet your sweet ass the same thing will happen with Rem.