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Retrieved September 2, 2023. ^ Komatsu, Mikikazu (June 22, 2013). "Japanese Government Commends Efforts to Promote Tourism by "GIRLS und PANZER"". Crunchyroll. Retrieved September 2, 2023. ^ Dong, Bamboo (December 20, 2013).

Archived from the original on December 13, 2020. Retrieved December 14, 2020. ^ Sherman, Jennifer (January 21, 2019). "Dr. Stone, Age 12, More Win 64th Shogakukan Manga Awards". Anime News Network. August 30, 2016. Archived from the original on August 30, 2016. Retrieved August 30, 2016. "Japan's Animation Blu-ray Disc Ranking, August 29 - September 4". Anime News Network.

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Also Inverted by Japanese video games in their art style and other choices. Outside the country, some like to call them "Japanese Animation" or "Japanese Comics" to differentiate series with no "anime" traits. General The character designs of Japanese artist Susumu Matsushita (best known in the US for his work in Maximo: Ghosts to Glory) tend to be very Western-looking, with round eyes and cartoony proportions. Pick almost any illustration produced by Gurihiru from Japan. Chances are, it'll look like something out of a Pixar film. They have been commissioned for design on some of Disney's 3D output, most notably their work on Big Hero 6. They were the character designers of Sonic Unleashed, which is why the human characters of said game had such a western look to them. Shigeru Mizuki. Generally, his artstyle is more cartoony/surreal than anything else. Fujiko Fujio's art (both together and apart as Fujiko F and Fujiko A) tends to retain the exaggerated features, clean lines, and button-nose cuteness of western children's cartoons. This even extends to works aimed at the adult crowd (such as Laughing Salesman), but they're still seen as one of the landmark examples of manga's influence on Japan.