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"Roars and Destruction as a Beacon" 111. "The Wolf-Gang Leaves the Sea for the Skyscrapers" 112. "Top Meteor in the Shower" 113. "Good and Evil Across the Chaotic Town" 114. "The Thing with Licensed Games" 115. "Mixing Up Chaos in the Wintry Whirlpool" 13 May 17, 2023[57][58]978-4-06-531586-6978-4-06-531585-9 (LE)December 5, 2023 (digital)[59]
August 27, 2024 (print)[60]979-8-88933-287-9 (digital)
979-8-88877-064-1 (print) 116.
When did you first begin working for SNK, and how did that come about? Chad Okada (CO): I was hired by SNK by pure luck. SNK Home Entertainment Inc. opened up their consumer headquarters for the NeoGeo home system in Torrance, California. Kent Russell went to Apple One, the local temp agency, and expressed the need to hire a game counselor. At the time, there weren't many people qualified for that type of job in Southern California, especially not in Torrance. The temp agency decided to hit up the local arcade, which was a bowling alley only a block away from their office. They went into the South Bay Bowl and asked the kids who hung out there who was the best player, and their answer was "Chad. " You have to remember that in 1991 the arcades were not at their peak. Street Fighter II wasn't out yet. The top arcade game at the bowling alley was Cyberball 2072. I was especially good at Cyberball and was considered the best in the area.
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