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Dub '00) Superfriends 1999 ReBoot Ronin Warriors The Powerpuff Girls 2000 Batman: The Animated
Series Blue Submarine No. 6 G-Force: Guardians of Space Gundam Wing Superman: The Animated Series Tenchi in Tokyo Tenchi Muyo! Tenchi Universe 2001 Batman Beyond (Cartoon Network / Kids' WB) Cardcaptors (Cartoon Network / Kids' WB) Detention (Kids' WB) Dragon Ball (Funimation Dub) Dragon Ball Z (Kids' WB) Generation O! (Kids' WB) Jackie Chan Adventures (Kids' WB) Gundam 0080 The 08th MS Team Mobile Suit Gundam Outlaw Star Pokémon (Kids' WB) Sailor Moon (Kids' WB) The Big O The New Batman/Superman Adventures X-Men: Evolution (Kids' WB) Zoids: New Century 2002 G Gundam G. I. Joe Hamtaro He-Man and the Masters of the Universe Samurai Jack Scooby-Doo (Kids' WB) The Powerpuff Girls (Kids' WB) Transformers: Armada Yu-Gi-Oh! (Kids' WB) Zoids: Chaotic Century 2003 Cyborg 009 Dai-Guard Gigantor . hack//Sign IGPX: Immortal Grand Prix (microseries)
Justice League Martian
Successor Nadesico Neon Genesis Evangelion Rurouni Kenshin Star Wars: Clone Wars SD Gundam Force Yu Yu Hakusho 2004 Astro Boy Duel Masters Gundam SEED Jackie Chan Adventures Justice League Unlimited Megas XLR Rave Master Teen Titans Transformers: Energon 2005 Bobobo-bo Bo-bobo Dragon Ball Z (uncut) Hot Wheels: AcceleRacers D. I. Joe Hamtaro He-Man and the Masters of the Universe Samurai Jack Scooby-Doo (Kids' WB) The Powerpuff Girls (Kids' WB) Transformers: Armada Yu-Gi-Oh! (Kids' WB) Zoids: Chaotic Century 2003 Cyborg 009 Dai-Guard Gigantor . hack//Sign IGPX: Immortal Grand Prix (microseries) Justice League Martian Successor Nadesico Neon Genesis Evangelion Rurouni Kenshin Star Wars: Clone Wars SD Gundam Force Yu Yu Hakusho 2004 Astro Boy Duel Masters Gundam SEED Jackie Chan Adventures Justice League Unlimited Megas XLR Rave Master Teen Titans Transformers: Energon 2005 Bobobo-bo Bo-bobo Dragon Ball Z (uncut) Hot Wheels: AcceleRacers D. I. C. E.
Retrieved May 30, 2018. ^ a b O'Neill,
Phelim (June 24, 2011). "Akira – review". The Guardian. Archived from the original on December 3, 2013. Retrieved November 22, 2013.
Print ads appeared in major enthusiast publications such as Electronic Gaming Monthly and Pocket Games. Word of mouth was unequivocally positive. All of these factors helped the NGPC sell nearly 25,000 units during the first two months of its US release, and all of the "big five" launch titles sold out their initial 10,000 copy press runs. The launch lineup was pretty solid, anchored by Samurai Shodown II, Fatal Fury: First Contact, King of Fighters R-2, Pocket Tennis, and Metal Slug: 1st Mission. Long before King of Fighters EX2 came to the GBA, you could play the wonderful King of Fighters R-2 on the
NeoGeo Pocket Color. It was during this tumultuous period that SNK USA underwent yet another major personnel change. The
executives in Japan weren't happy with how the Barones were marketing the company's products in the United States. John Barone, the executive VP, was having little success increasing the MVS's penetration into the arcade sector, and his ability to market the Hyper NeoGeo 64 and Neo Print photo booth in North America proved to be below the parent company's expectations. On the consumer side of things, executives in Japan weren't pleased with how poorly the monochrome NeoGeo Pocket had sold just prior to the introduction of the color model in North America, and they were livid with Susan Barone for her decision to use cardboard boxes as opposed to plastic boxes for the system's US release. The Barones were stripped of their control of the US branch in June 1999 and released from their contracts at the end of the year. SNK USA went all out for the 1999 holiday shopping season.