zom 100 ep 10 monster dragon
Sound and VA (8/10)
THe amazing VA is what helps land most of the jokes, some hidden gags that can only be understood if you were Japanese were well expressed by the subs , so props to the fandom for that. the ost is pretty overused and except of some very epic I AM ATOMIC moments its usually something you heard the last episode. The ED is better than the OP in my opinion.
Art and animation (7/10)
Fights are short and the animation that comes with the more epic scenes definitely outshines any other scenes hence it feels unbalanced, I also do not know why but every scene in the anime seems very 480 p even after turning 1080 p on in many different websites (the exception is the ed ‘ART’ )
A good watch for isekai and power fantasy fans, those who find themselves mostly cringing at the jokes should probably watch for only 3 episodes to see if the plot is strong enough for them to continue onwards. Reviewer’s Rating: 9 What did you think of this review? Nice 0 Love it 0 Funny 0 Confusing 0 Informative 0 Well-written 0 Creative 0More reviews by SpRayquaza11 (108) Show allRead moreShow lessOpen Gift Report Feb 15, 2023 ZNoteTaku Mixed Feelings Stop me if you’ve heard a line like this before – “It’s just like in a manga / anime!”
Being meta is more in vogue than ever. Ever since DreamWorks took it upon themselves to poke fun at the Disney company and the Disney brand with *Shrek* back in 2001 and became a monumentally-successful franchise financially, animated film had more or less entered the realm of metacommentary. It didn’t take long for Disney to follow suit; starting with *Enchanted* in 2007 and then expanding that into the soul-sucking exercise of their live-action remakes of the recent years (if not also including choice lines in others like . *Frozen*). If there is any takeaway from this, it’s not only that animated properties being so overtly meta is here to stay, but that it is also a highly-profitable venture.
The main catch with Fatal Fury was the use of two different playing fields. You could jump between the two planes during the fight to avoid attacks. Every stage had different backgrounds, depending on the round. In one stage you might be duking it out in a rainstorm, but by the second round it will have dissipated, leaving only the wet streets as a reminder. Oddly enough, it was also the first fighting game to actually allow two players to team up on an enemy at the same time. Until Capcom's Street Fighter Alpha 3, it was the only game to have such a feature.
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