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Archived from the original on April 18, 2023. Retrieved May 6, 2023. ^ Ressler, Karen (November 24, 2017). "Mushishi, And Yet the Town Moves, Genshiken Creators Each Launch New Manga". Anime News Network. Archived from the original on November 9, 2020. Retrieved August 3, 2022. February 2018: April (March 5, 2018). "My Hero Academia Ranks #1 on U. S. Monthly Bookscan February List".

[42] In 2007, Konami still excluded them from the canon on the official Japanese website. [41] Igarashi has said that he considered the titles a "subseries". [66] Development[edit] Being aware of the horror movies from long ago (long before the slasher flicks), I wanted the players to feel like they were in a classic horror movie. —Hitoshi Akamatsu, 1993[49] Castlevania was directed and programmed by Hitoshi Akamatsu for the Family Computer Disk System in 1986. [67][1] The game's staff roll features names taken from horror film icons, with Akamatsu being credited as 'Trans Fishers', a reference to film director Terence Fisher. [68] This is possibly because Konami did not allow the use of real names at the time in order to prevent other companies from hiring people who worked for them.

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Nana inspired a couple of tribute albums, the most notable of them being "Love for Nana - Only 1 Tribute," which was released by EMI Music Japan on March 16, 2005. Visit MALxJapan MALxJapan -More than just anime- Your guide to 2024's Must-Read Manga is here 📖 Learn how to draw anime & manga from Japanese pros🎨 Answer the Anime & Manga Survey to help shape the future of streaming EditRelated AnimeAdaptation:NanaSummary:Nana Recaps
More charactersCharacters & Voice Actors Osaki, Nana Main Park, Romi
Japanese Komatsu, Nana Main Kawana, Midori
Japanese Okazaki, Shinichi Supporting Ishida, Akira
Japanese Takagi, Yasushi Supporting Kawahara, Yoshihisa
Japanese Terashima, Nobuo Supporting Seki, Tomokazu
Japanese Honjou, Ren Supporting Kiuchi, Hidenobu
Japanese Ichinose, Takumi Supporting Morikawa, Toshiyuki
Japanese Serizawa, Layla Supporting Hirano, Aya
Japanese Shinoda, Miu Supporting Chiba, Saeko
Japanese Saotome, Junko Supporting Honda, Takako
Japanese
More staff Staff Maruyama, Masao Producer Tamura, Manabu Producer Nakatani, Toshio Producer Kobayashi, Mikiko Assistant Producer
Edit Opening Theme Preview Spotify Apple Music Amazon Music Youtube Music 1: "Rose" by Anna inspi' Nana ~Black Stones~ (eps 1-21) 2: "Wish" by Olivia inspi' Reira ~Trapnest~ (eps 22-36) 3: "Lucy" by Tsuchiya, Anna inspi' Nana ~Black Stones~ (eps 37-47) Edit Ending Theme 1: "A Little Pain" by Olivia inspi' Reira ~Trapnest~ (eps 01-08, 10-18, 41 (for TV broadcast)) 2: "Rose" by Anna inspi' Nana ~Black Stones~ (eps 9 (for TV broadcast and DVD)) 3: "Starless Night" by Olivia inspi' Reira ~Trapnest~ (eps 19-29, 42 (for TV broadcast), DVD: eps 01-08, 10-29, 41-42) 4: "Kuroi Namida" by Anna inspi' Nana ~Black Stones~ (eps 30-40, 47 (for TV broadcast and DVD)) 5: "Winter Sleep" by Olivia inspi' Reira ~Trapnest~ (eps 43-44 (for TV broadcast and DVD)) 6: "Stand By Me" by Tsuchiya, Anna inspi' Nana ~Black Stones~ (eps 45-46 (for TV broadcast and DVD))
Reviews Write review 240 Recommended 14 Mixed Feelings 8 Not Recommended All reviews (262) Jan 24, 2010 Licorice Recommended "Say, Nana. Do you remember the first time we met?"
These words are the introduction of the beautiful world of "Nana". Ai Yazawa is probably the most convincing shoujo manga writer ever. With colourful, realistic characters, breathtaking events and just a pinch of music she creates a world in witch every girl can forget about reality and fall into the embrace of romantic fantasies.
One of the best things about "Nana" are the characters - we can actually see the reflection of ourselves in some of them and believe, that someone like that can really exist. This is proof that you can make a good anime . The game was released in 1986, and arcade-goers flocked to this relatively new style of shoot-'em-up, which took you out of the worn-out and hackneyed spaceship motif and put you in control of mercenaries battling it out against enemy soldiers in a jungle setting. Movies like Rambo: First Blood Part II were all the rage at the box office, and players were eager to spend their quarters to mow down soldiers, toss grenades, and seek cover in foxholes just like John Rambo was doing on the silver screen. Ikari Warriors was so popular that it was eventually licensed and ported to the Atari 2600, Atari 7800, Commodore 64, Commodore Amiga, and NES video game consoles. SNK followed up Ikari Warriors with two sequels, Victory Road (also in 1986) and Ikari III: The Rescue in 1989. Although SNK is best known today for its arcade beat-'em-ups--most notably the King of Fighters series--many people first fell in love with the company back in the mid to late 1980s, when its games began to appear on the Nintendo Entertainment System. Even though SNK had a decent arcade business going all throughout the early and mid 1980s, executives at the company were interested in the profits that could be made through the development and licensing of games for home video game consoles.
Retrieved June 8, 2022. ^ Pineda, Rafael (July 3, 2022). "Vinland Saga Anime's 1st Season Streams on Netflix, HIDIVE on July 7". Anime News Network. Archived from the original on January 10, 2023. Retrieved January 10, 2023. ^ "『けもフレ2』テレ東社員SNS投稿めぐり局が謝罪 「視聴者の方々を不快にする、不適切なもの」". ORICON NEWS (in Japanese). April 15, 2019. Archived from the original on April 15, 2019. Retrieved January 10, 2023.