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Retrieved March 3, 2024 – via The Japan News. ^ 新海诚带着《铃芽之旅》重回中国,还见到了“罗小黑”. The Paper (in Chinese). December 21, 2023. Archived from the original on March 3, 2024. Retrieved March 3, 2024.Capcom View More Characters All characters Heroes Heroines Neutral Villains SNK Mascots Related Companies ADK Noise Factory Eolith Mega Enterprise BrezzaSoft Yuki Enterprise Evoga View More Media Animations Live action Soundtracks Drama CDs Songs Graphic Novels Misc Galleries Quotes Move lists Story Concepts Community Most visited articles Mai Shiranui Ángel K' Terry Bogard Iori Yagami Kyo Kusanagi The King of Fighters (series) List of references Community portal Recent user blogs Find an admin Wiki Activity English Español Русский Home View source View history Talk (69) Welcome to SNK Wiki
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¡Los fanáticos en español pueden visitar este wiki aquí! 5,172 articles, 28,741 files, and 218,474 edits, since February 2008. Contents Game series Art of Fighting Athena Baseball Stars Card Fighters Clash Days of Memories Fatal Fury Ikari Warriors King of the Monsters Metal Slug Samurai Shodown Savage Reign Sengoku SNK vs. Capcom Super Sidekicks The King of Fighters The Last Blade World Heroes New articles Metal Slug Tactics Pochi and Nyaa Bang Bead Battle Flip Shot Ganryu Captain Tomaday Pop 'n Bounce Pleasure Goal: 5 on 5 Mini Soccer Over Top Magical Drop III Super Dodge Ball Stakes Winner Goal! Goal! Goal! Puzzle de Pon! Power Spikes II Aero Fighters 3 Featured article Arcade flyer, showing all characters. Illustration by Shinkiro & Senri Kita Samurai Shodown, known in Japan as Samurai Spirits (サムライスピリッツ), is the first game of the Samurai Shodown series. It is the third game of the official chronology, succeeding Samurai Shodown (2019). The game is set in the late 18th century, in the Edo period, and all the characters wield white weapons. The game uses comparatively authentic music from the time period, rife with sounds of traditional Japanese instruments, such as the shakuhachi and shamisen, and a refined version of the camera zoom first found in Art of Fighting. True to its use of bladed weapons, the game also included copious amounts of blood. The game quickly became renowned for its fast pace, focused more on quick, powerful strikes than the combos. As to emphasize the distinction of this gameplay system, slow motion was added to intensify damage dealt from hard hits.