my home hero tome 1
The only
deep connection she has to anything is to her 3 friends and the adventures they went on together. When the friend she has the deepest connection to dies off, she is willed to reconnect with the other friends before they die off; collecting apprentices from each of them as she looks to retrace
that adventure she took for granted. Any doubts that I had about this premise on paper were quickly washed away by the masterclass of
storytelling.
The story is primarily told through flashbacks rich in symbols of Frieren’s previous adventures that develop our characters and give them a general sense of direction, followed by an actual storyline acting on these flashbacks. The flashbacks are all succinct enough to remain interesting without feeling long-winded, and each and every flashback has a clear story purpose: whether that be as clear characterization or setting up Chekhov's guns for later. These Chekhov's guns are used perfectly in a way that guarantees you an “oh, *that’s* what that was for” moment every episode. Both of these positive aspects of the use of flashbacks are commonly botched in other anime in the genre, making Frieren just that much more impactful.
*Lightning round of praises*
The story is amazingly emotional, yet nuanced as it tackles heavier-than-normal topics for the genre with a degree of tact. It doesn’t try to be
overtly shocking with big *gasp* moments or overtly emotional with moments that make you want to bawl your eyes out, instead, it maintains a constant level of impact on the viewer: a factor lost on some anime that have a degree of variance to their impact.
The characters are deep to the extent simply not found in most fantasy anime. The original party interacts with each other in a way that makes their friendship feel genuine: almost in a Konosuba-esque manner.
Retrieved November 2, 2021. ^ 【6月7日付】本日発売の単行本リスト. Comic
Natalie (in Japanese). Natasha, Inc. June 7, 2019. Archived from the original on November 2, 2021. Retrieved November 2, 2021. ^ a b c Pineda, Rafael Antonio (March 22, 2022). "Tomodachi Game Anime's Video Reveals More Cast,
Previews Opening Song". Anime News Network. Archived from the original on March 22, 2022.
Instead of continuing the story from the OVA series, it restarts the story from the beginning of the manga in an attempt to adapt it more accurately. The series is directed by Hiroshi Kōjina, produced by Madhouse, scripted by Atsushi Maekawa, and character designs were created by Takahiro Yoshimatsu. The series began airing Sunday mornings on Nippon TV starting
October 2, 2011. [94] It switched to airing at 1:29 am on Tuesday nights from October 8, 2013, onwards. [95] The series ended on September 23, 2014, after 148 episodes. [96] An hour after each episode aired in Japan, American website Crunchyroll provided English subtitled simulcasts in the United States, Canada, the United Kingdom, Ireland, South Africa, Australia, and New Zealand. [97] The series started airing on Animax Asia on April 24, 2012. [98] On October 9, 2015, Viz Media announced their license to the series at their panel at New York
Comic Con. [99] They would release the anime on DVD/Blu-ray with an English dub. On April 1, 2016, it was announced that the series would premiere on Adult Swim's Toonami programming block, which began airing on April 17, 2016. [100][101] Madman Entertainment acquired the series for distribution in Australia and New Zealand,[102] and made the series available on AnimeLab.