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Okada started out as a game counselor for SNK Home Entertainment in 1991 and was elevated to the role of PR spokesperson later that year when the "Bigger, Badder, Better" ad blitz was launched. His tenure at SNK lasted until March 1996, when the company scaled back its consumer division and no longer needed the services of a resident Game Lord. Subsequent to his employment at SNK, Okada went on to work at Sony and then Electronic Arts as a producer responsible for much of the behind-the-scenes work that's involved in bringing video games into your living room. Today, Chad Okada continues to work in the game industry and to carry on his moniker as the Game Lord. He also runs a Web site, called Gamelord. org, that strives to cover the industry from an insider's perspective. GameSpot caught up with the Game Lord for a series of conversations during February 2004. Here's a transcript of what transpired: GameSpot (GS): Thank you for taking the time to do this interview. Let's start from the beginning. When did you first begin working for SNK, and how did that come about? Chad Okada (CO): I was hired by SNK by pure luck. SNK Home Entertainment Inc.

Is he invulnerable?" - Jason Ozuma, while fighting Ippo in Round 15 "M-my legs are completely swollen. But I'll press on. I'm going to overcome my weakness!" - Round 17, while training at the Jōnan University Training Camp "Until I understand what true strength is, I'm the Challenger! So I'll always stand up!" - New Challenger Saga "They weren't fouls. The referee didn't stop the fight. It maybe be because he decided that they were simply accidents or maybe he really didn't see them, but in any case you shouldn't have taken your eyes off the fight. It was your fault!" to Itagaki after his first loss against Fumito Makino in Round 364 "Umezawa-kun is someone I know, a classmate, and also someone I work with, but most of all, we're best friends!!" - Ippo yelled at Masahiko Umezawa after he resigned from Makunouchi Fishing Boat in Round 507. "The reason we train so hard in the first place is so we can make it home in one piece. " - Round 1011, to Kumi while over at her and Mashiba's place "This isu is naisu!" - Chapter 1221 Etymology The name Ippo means "one step" (一歩), creating a pun in the series' title (as Hajime means "first", therefore "The First Step"). Ippo's surname Makunouchi means "curtain, act, hanging screen, bunting, case" (幕) (maku), "this" (之) (no) and "inside, within" (内) (uchi). Trivia Ippo's nickname "Wind God" (風神, Fūjin) is based on the Shintō God of Wind. In Japanese art, the deity is often depicted together with the God of Thunder, Raijin, which is the nickname for Miyata.

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[27] Milet also performed the first episode's ending theme "Bliss". [26] Yorushika performed the second opening theme "Haru" (晴る, "Sunny"). [28] The second cour features a different part of Milet's "Anytime Anywhere". [29] Crunchyroll licensed the series outside of Asia. [30] Muse Communication licensed the series in Southeast Asia. [31] Other media[edit] An official fanbook, featuring information about the series, illustrations, summaries and initial rough designs of the characters, was published by Shogakukan on January 12, 2024. [32] A prequel novel written by Mei Hachimoku with supervision by Yamada, titled Shōsetsu Sōsō no Frieren ~Zensō~, is set to be released on April 17, 2024. The novel will feature stories not depicted in the manga, centered around Frieren, Fern, Stark, Kanne, Lawine, and Aura. [33] Reception[edit] Manga[edit] By March 2021, the manga had over 2 million copies in circulation;[34] over 5. 6 million copies in circulation by February 2022;[35] over 6 million copies in circulation by June 2022;[36] over 7. 2 million copies in circulation by September 2022;[37] over 8 million copies in circulation by March 2023;[21] over 10 million copies in circulation by September 2023;[38] and over 17 million copies in circulation by December 2023. [70] The attachment between Candy and Rose becomes the subject of rumors or even blackmail, even while Candy and Rose grow to acknowledge that their relationship has become romantic. The story concludes with Rose dying in order to protect Candy from scandal. [37] While tragic story formulas in yuri declined in popularity by the 1990s,[40] the Rose and Candy archetypes continue to influence contemporary yuri stories, particularly those that depict senpai and kōhai relationships such as Bloom Into You. [70] Tachi and neko[edit] In Japanese lesbian culture, the participants in a lesbian relationship are occasionally referred to as tachi (タチ, lit. "top", as derived from tachiyaku, the male role in kabuki), which designates the active participant, and neko (ネコ, lit. "cat"), which designates the submissive participant. [71] This distinction is comparable to that of the seme and uke distinction in yaoi, or to the butch and femme distinction in broader lesbian culture. [72] Characters in contemporary yuri rarely conform to these dichotomies,[30] though the dynamic of an active partner and a passive partner that the tachi and neko distinction represents does recur in the genre. [72] Media[edit] Main article: List of yuri works In Japan[edit] In the mid-1990s and early 2000s, some Japanese lesbian lifestyle magazines contained manga sections, including the now-defunct magazines Anise (1996–97, 2001–03) and Phryné (1995). [49] Carmilla, an erotic lesbian publication,[49] released an anthology of lesbian manga called Girl's Only. [73] Additionally, Mist (1996–99), a ladies' comic manga magazine, contained sexually explicit lesbian-themed manga as part of a section dedicated to lesbian-interest topics.
↑ Clements, Jonathan; McCarthy, Helen (2006). The Anime Encyclopedia: A Guide to Japanese Animation Since 1917 (Revised and Expanded edition). p. 291. ISBN 1-933330-10-4. ↑ "News: Hunter X Hunter OVAs Announced".