le dernier maitre de l'air suite
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[1] After the success of Castlevania, it was released in cartridge format for the Nintendo Entertainment System (NES) as one of its first major platform
games. [6] The international title Castlevania was the result of Konami of America senior vice president Emil Heidkamp's discomfort with Akumajō Dracula, which he believed translated as "Dracula Satanic Castle. "[70] Because of Nintendo of America's censorship policies at the time, most instances of blood, nudity and religious imagery were removed or edited in early Castlevania games. [71][72] Akamatsu directed Castlevania II: Simon's Quest in 1987, which adopted gameplay similar to Nintendo's Metroid. When asked if Metroid had any inspiration, Akamatsu instead cited Maze of Galious, another Konami title which featured exploration and puzzle solving. [1] His last game in the series, Castlevania III: Dracula's Curse (1989), returned to the standard platforming genre of Castlevania. [6] Since Konami's Teenage Mutant Ninja Turtles games sold many copies,
their development was prioritized above other titles, leading the developers for Dracula's Curse to make a game that would outdo them. [1] Simon's Quest and Dracula's Curse were not a commercial success, and Akamatsu was demoted to working in one of Konami's game centers before he chose to resign. [1] In 1993, three Castlevania games were in parallel development, which included Akumajō Dracula, Rondo of Blood, and Bloodlines. [73] Directed and produced by Toru Hagihara,[73] Rondo of the Blood was the first installment made for a CD-ROM and the first to be fully voiced. [24] Hagihara would go on to direct a sequel, Symphony of the Night (1997) for the PlayStation, with Koji Igarashi joining him as the assistant director and story writer.