hajime no ippo gamecube
The party eventually discovers that the treants' numbers are much higher than they expected
because there is an ancient treant among them, which is turning all the forest trees into more treants. With help from his companions, Ryoma slays the ancient treant and the party realizes that the enemy was in possession of a large quantity of mana crystals, which
explains why it became much stronger than usual.
Having accomplished their quest, Ryoma turns his attention to the upcoming festival, his heart filled with anticipation. 2311"Ryoma and the Busy Days"
Transliteration: "Ryōma to Awatadashī Hibi" (Japanese: リョウマと慌ただしい日々)UnknownUnknownMarch 20, 2023 (2023-03-20) Back from the forest, Ryoma and the others put the final touches on their preparations for the festival and Ryoma takes a day off by his employees' suggestion. While playing with his slimes, Ryoma watches Pioro arrive at the city and greets him. Pioro delivers some supplies to Asagi, who reveals that he decided to have his own stall at the festival by Miya's request because she wants the other citizens to try the tempura he makes. However, when Asagi becomes worried that such a dish will not be suitable for the festival, Ryoma gives him the idea of making some tenmusu instead. Meanwhile, Tekkun, Kufo and Fernobelia are satisfied about how Ryoma got used to life in their world, while being a positive
influence to others. 2412"Ryoma and the Town of Gimul"
Transliteration: "Ryōma to Gimuru no Machi" (Japanese: リョウマとギムルの街)UnknownUnknownMarch 27, 2023 (2023-03-27) The festival begins and the music boxes designed by Ryoma are a success. Bamboo Forest's stall also runs smoothly to the point of the staff becoming shorthanded. Having predicted this, Carla and some employees from the Lenaf shop arrive to help.
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These people are not friends nor are they people; they’re stock character templates whose job is to stand around passively while getting used or manipulated by God
Yuichi without the slightest hint of having any agency of their own, completely sapping the conflicts of any excitement or worthwhile drama, all the while only committing to expressing themselves in the most generic mannerisms that their archetypes allow. I suppose the point is to make God Yuichi look cool so the viewers can use the series as some sort of sadistic self-insert power fantasy to get off on the idea of themselves being this much of an edgelord (please, get real, no one is as godly as God Yuichi), but this has the same effect as seeing LeBron James dunking on blind, deaf, disabled, amputee toddlers. Ultimately, these conflicts are meaningless because everyone just moves right onto the next equally tedious and overblown stage of the Squid Game while effectively nothing has changed or evolved in any real or emotional terms, and this is all true even despite the biggest puff of smoke the series insists on blowing up its own ass: the plot twists. The so-called plot twists in this show are completely empty and have no real bearing on the story in the same way that the conflict has no real bearing on the plot, and some of them—many of them, in fact—are invalidated within minutes. They exist purely for characters to have an excuse to make an edgy face.
Things will be moving toward the single OBVIOUS direction, someone will randomly pop in with some utter buffoon shit which, in the
mind of any reasonable fucking person on the planet, would only make themselves seem more suspicious than the person they’re accusing, but everyone will just be like, “OMG that’s so smart! I didn’t even think of it like that! So let’s all adopt that line of thinking now and go the complete opposite direction so the contrivance that is this stupid fucking game can keep being turned into a shitty anime!” It’s SO all over the place with who is and isn’t playing 4D chess! In one set-up, one character will be a smirking, Machiavellian edgelord engineering the psychology of everyone around them, and in the next, it’s someone completely different. Whoever needs to be the devil on the shoulder of whichever character can successfully become so instantly, and if the person they need to manipulate actually had their wits about them in previous scenes, their wits will very quickly be not-so-about them, and they’ll prance blindly into whatever trap they need to prance into to keep the contrivance train rolling. The resulting mess is too frustrating for words, and while the characters are all horribly written, I guess the show succeeded in making you emotionally engage with them anyway, because their braindead decision-making will—I promise—make you want to tear your Goddamn eyes out. Whether a character is saying something totally daft and unreasonable while everyone else is treating them like the prophet, or for no reason refusing to say the ONE expectable and reasonable thing any real human being would say in their situation while everyone else is acting like their behavior is a legitimate smoking gun, the level of contrivance required for conflict makes every character feel downright detached and confusing whenever you actually try putting yourself in their shoes.
But forget about our cast of miserable non-characters for just a minute and let it sink in how stupid this is purely from a plot perspective. For example, in one episode they’re playing a game where they get to anonymously expose awful things about one another, and the live audience moves each of them closer toward final condemnation by voting for who they hate as they grow to dislike each of the characters based on what’s revealed about them.