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But unlike most shōnen manga, he called Hunter × Hunter "incredibly dense. " Examples being its fictional nen ability, which is explained "so thoroughly that you almost think it could exist," and the little challenges and games the characters face; "Over and over Togashi invents some little closed system or rules just so the heroes can break them; if he ever wants to change careers, I'd suggest game designer. " Thompson praised the character art as great, pointing out how instead of alternating between realistic and chibi like other artists, Togashi has cartoony and realistic characters interacting in the same panels. Thompson did note how the artwork during its magazine run is often "sketchy" and missing backgrounds, but that Togashi goes back and fixes it for its collected tankōbon release. Mentioning Togashi's love of gore he stated "the whole manga is about the mixture of childish adventure and creepy, adult themes" and noted how some panels later in the manga are apparently censored for gore by being covered with screentone. [135] Reviewing the first story arc, Chris Sims of ComicsAlliance called Hunter × Hunter one of the most "fun, ridiculous, and ludicrously violent comics I've ever read. " He stated that while it has every stereotypical idea about shōnen manga in force, what sticks out the most is the violence. Sims summed it up as "full of clever setups and characters that, while simple to the point of almost seeming one-dimensional at times, still manage to be solid and entertaining based on their reaction to the increasingly strange, increasingly deadly events around them". [136] Charles Solomon, a writer for The New York Times and Los Angeles Times, praised the moral seriousness of Gon, a quality that gives the protagonist "an appeal his relentlessly upbeat counterparts lack". [137][138] Publishers Weekly gave a positive review to the first volume of the manga, stating that Togashi "shows a deft touch" with its standard story, calling his artwork "clear and graceful", and mentioning that his characters are "endearing and complex". [139] While Rika Takahashi of EX.

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^ "New Thus Spoke Rohan Kishibe Anime Episode 'Zange-shitsu' Previewed in Video". Anime News Network. February 2, 2020. Archived from the original on March 24, 2020. Retrieved May 31, 2020. ^ "Crunchyroll: Jojo's Bizarre Adventure Anime Announced". Anime News Network. April 2, 2014. Archived from the original on March 30, 2015. Retrieved March 13, 2015. ^ a b "Adult Swim's Toonami to Air JoJo's Bizarre Adventure Anime Starting in October". The Hochi Shimbun. April 25, 2019. Retrieved June 2, 2020. ^ "『けもフレ2』で不適切投稿をしたプロデューサーが"アニメ以外"の部署に異動 クレジットから名前が消えている作品も". おたぽる (in Japanese). April 25, 2019. Retrieved June 2, 2020. ^ "『けもフレ2』で不適切投稿をしたプロデューサーが"アニメ以外"の部署に異動 クレジットから名前が消えている作品も". おたぽる (in Japanese). April 25, 2019. Archived from the original on April 28, 2019.
Most of them are won with the good guy losing, then remembering something out of nowhere that gives him resolve, and then using some fancy looking special effect that makes him win in a second. No amount of pretty colors can hide that simple fact. Then there is a power system, a staple of most shonen, and despite being simple like every other element, they somehow managed to mess it up. It starts by telling you the only way to kill a demon is to decapitate him with a special sword. Then it proceeds to have demons that don’t die when you decapitate them, or that die with ways other than just decapitation. It takes real talent for managing to screw up something so simple.