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It features a dark, edgy tone with violence, gore, and adult themes, appealing to mature audiences. The premise revolves around Polka Shinoyama, a powerful necromancer reincarnated into a young boy's body in modern Tokyo, leading to comedic and dramatic situations.
However, the anime has significant drawbacks, such as poor animation quality, inconsistent action scenes, slow pacing in some episodes, underdeveloped supporting characters, and unresolved plot threads. Despite its unique concept and potential, these issues hinder its overall quality. While it . may attract viewers seeking a dark and edgy anime with an original premise, it's not recommended for most viewers due to its shortcomings. Reviewer’s Rating: 6 What did you think of this review? Nice 0 Love it 0 Funny 0 Confusing 0 Informative 0 Well-written 0 Creative 0More reviews by iamsmith007 (71) Show allRead moreShow lessOpen Gift Report
More stacksInterest Stacks A Taste Of Everything New You Missed From 2023 Anime by Theannoy3rd1 47 Entries · 153 Restacks Overpowered Main Characters by Zacko 50 Entries · 200 Restacks Spring 2023 (Anime), Opening and Ending songs of Spring 2023 by Suliistiani 50 Entries · 4 Restacks More recommendations Recommendations Durarara!!2 UsersBungou Stray Dogs1 UserSeiken Gakuin no Makentsukai1 UserPlatinum End1 UserK1 UserMirai Nikki (TV)1 UserDeath Note1 UserHametsu no OukokuAutoRecNiehime to Kemono no OuAutoRecRyza no Atelier: Tokoyami no Joou to Himitsu no KakuregaAutoRecEdomae ElfAutoRecKono Subarashii Sekai ni Bakuen wo!AutoRecTengoku DaimakyouAutoRecVinland Saga Season 2AutoRecItai no wa Iya nanode Bougyoryoku ni Kyokufuri Shitai to Omoimasu. 2AutoRecDead Mount Death Play Part 2AutoRec
More newsRecent NewsSpring 2023 Simulcast List [Update 5/19] In this thread, you'll find a comprehensive list of television anime acquired for simulcast release during the Spring 2023 season.

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Retrieved November 6, 2023. ^ a b Saabedra, Humberto (June 29, 2023). "Undead Unluck TV Anime Premieres on Hulu This October". Crunchyroll. Archived from the original on November 22, 2023. Retrieved November 19, 2023. ^ Hazra, Adriana (November 13, 2020). "Kodansha Comics Licenses New Manga by Ema Toyama, Kaori Yuki, More". Anime News Network. Archived from the original on January 22, 2021. Retrieved November 13, 2020. Ippo's Dempsey Roll stopped by Ricardo's left jabs. As the spar began, Ippo attempted to use a feint and a liver blow, however, he stopped midway as Ricardo saw through the tactic. Ippo entered his Peek-a-Boo Style and threw a one-two, which Ricardo easily dodged the first hit and threw a jab that Ippo couldn't see coming. After repeatedly getting hit with Ricardo's motionless lefts, Ippo managed to get close to Ricardo by blocking some of his punches. In range, Ippo began the Dempsey Roll motion. Before Ippo could even start to throw a punch, he was effortlessly hit repeatedly by Ricardo's lefts until the figure-eight motion stopped and left Ippo standing unconscious and frozen in shock. Noticing Ippo was unconscious, Ricardo walked away and stopped the spar. Kamogawa got Ippo, still unconscious, out of the ring and the two leave the Otowa gym with Ippo realising that the gap between him and the world was huge. Back at his home, Ippo looked into a mirror his face and was shocked on how swollen it looked after Ricardo only used his left. When Ippo returned to the gym, he got immediately kicked out by Takamura, who told him to go see Date and apologise for his performance in the spar. When Ippo arrived outside the Nakadai gym, he looked through the window and discovered that Date was sparring with Miyata.
SNK responded with Art of Fighting, which didn't knock people off their feet with its highly derivative gameplay and joke characters, but it did manage to impress all the same, thanks to its use of scaling characters and backgrounds--a technique that would later be put to use in the madly successful Samurai Shodown series. Art of Fighting used scaling graphics to make characters fill the screen as they fought in close quarters. Throughout the 1990s, Capcom and SNK continually responded tit for tat with newer and better fighting games. Capcom would ultimately release 10 sequels to Street Fighter II, along with various Marvel Comics-themed fighting games, while SNK would go on to release six Fatal Fury sequels, four Samurai Shodown games, and 10 installments in the King of Fighters franchise. And that's not even counting SNK's stable of offbeat fighting games, such as Last Blade, Kizuna Encounter, or Matrimelee. On a humorous side note, the main figure responsible for many of the later Fatal Fury, Samurai Shodown, and King of Fighters sequels in SNK's lineup was Takashi Nishiyama, who had initially worked on Street Fighter II for Capcom! It's no wonder that arcade-goers in the 1990s would get into heated arguments about which company's characters would win fights against the other company's characters. The same people were making these games! It only makes sense that the two companies would ultimately join forces to make the Capcom vs. SNK fighting games that we enjoy in the arcades and at home on multiple consoles today. John Barone (left), VP of the coin-op division, on the cover of the January 2000 issue of Replay Magazine. Thanks to companies like Capcom and SNK, arcades were making a strong comeback in the early '90s. SNK Corporation of America was netting huge profits from sales of MVS hardware and games, while SNK Home Entertainment continued to get by on tepid sales of its big-budget AES console.