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^ "Announcement of The Tokyo Anime Award Festival 2014 Anime Of The Year Winning Programs And Winners". Tokyo Anime Award Festival. March 22, 2014. Archived from the original on February 15, 2021. Retrieved February 14, 2021. ^ "アニメージュ 2014年 6月号 本日発売!". gundam. info (in Japanese). May 10, 2014. Archived from the original on February 15, 2021. Retrieved February 14, 2021.In the following year, SNK Playmore struck a compromise with two of the companies. The two were allowed to sell AES cartridges, under the conditions that the cartridges would not be modified again and that any legitimate materials would be returned to SNK Playmore. Within the same year, SNK Playmore would discontinue the AES system, preferring to publish video games in cooperation with Sammy. Using its arcade board Atomiswave, SNK Playmore gained a more secure and modern platform for new arcade releases. [37] In 2004, SNK Playmore officially became licensed to manufacture pachislot machines (Japanese slot machines played in pachinko parlors). The company released its first two machines that year: Metal Slug and Dragon Gal. Pachislots would be more heavily featured in SNK Playmore's product lineup for the next decade. [38] In September 2006 at the Tokyo Game Show (TGS), SNK Playmore announced that it had ceased producing games on the Atomiswave, favoring Taito's Type X2 arcade platform. To counter the decline in the commercial gaming industry, the company shifted some of its development focus to consumer games, including original games for the PlayStation 2, Nintendo DS, mobile phones, and other platforms. Games continue to be ported to the PlayStation 2, mostly in Europe because Sony Computer Entertainment of America (SCEA) did not approve most SNK Playmore games, and more rarely to the Xbox. In Japan, SNK Playmore released the NeoGeo Online Collection for the PlayStation 2, which contained some of its older games.
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