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Read more > Getting started • Help pages • FANDOM University • Things to do • Administrators This wiki is dedicated to the Mushoku Tensei light novel series and its subsequent adaptations. We are striving to turn this place into a reliable source of information for the series, but to do that we need your help! This wiki is being constantly updated and we encourage you to join us on our task to expand this wiki with new articles and improve older pages with valuable edits. Anonymous editing has been disabled for this wiki. To contribute, you must login or sign up for a free account. After that, you can get started and help out by editing typos, work on article stubs or leave feedback in comments and talk pages. You may also consider creating wanted pages.The gameplay was also amazing, incorporating several elements that would not be seen in many fighting games for a long time. The ability to clash weapons with opponents and disarm them was one of the many things that made the game so appealing to fighting game fans around the world.
The King of Fighters '94 (1994, NeoGeo)
KOF '94 was the start of something grand and epic for SNK. Because SNK had created about half a dozen fighting game series since 1991, it was pretty obvious the company was beginning to rehash its previous work. The KOF series was the solution to that. Hints of this "tournament" were in the first Fatal Fury game, so it's no surprise that the characters from that game (along with the Art of Fighting cast) would make the transition here. The tournament included eight teams representing countries from Mexico to Japan to Italy, and each team contained three characters, which you had to master if you stood any chance of winning. Old favorites from the Fatal Fury series such as Terry Bogard and Mai Shiranui made the jump, while new poster boys like Kyo Kusanagi were also introduced. As far as gameplay went, there wasn't anything new other than the team format, but it served as a great foundation for future games. Samurai Shodown II (1994, NeoGeo)
If you've heard any debate about what was the greatest fighting game of all time, odds are you've heard this game mentioned in the same breath as Virtua Fighter, Street Fighter, and Soul Calibur. It's hard not to like the first sequel to Samurai Shodown, even though it doesn't add anything particularly significant to the gameplay.