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Just another generic production of Studio T-Rex.
Poorly animated sprites that are accelerated and decelerated to produce the sensation of movement.
Decent voice acting ruined by the animators completely ignoring anything related to lip-syncing and coordination in sound production.
Non-existent plot and plain characters, although this one is on me for expecting anything at all.
At this point, its only redeeming quality is that it is 1080p 60fps. However, everything has THE SHINE.
What is "the shine"? One may ask. The shine is that stupid compulsion that every studio nowadays has to make every part of the female body flashy and dazzling. They neglect every aspect needed .
Since the game's conception was inspired by that of Assault Suits Valken (a Japanese game with similar Mecha designs and motifs), this makes sense. Need for Speed Unbound is the first installment to features Japanese-style aesthetics combined with Cel Shading effects, making those characters look like they came out fresh of an anime. Switchblade, being released in 1989 for the Atari ST by the British creator of Rick Dangerous, is one of the earliest examples of this trope. Its sequel Switchblade II for Amiga is even more clearly inspired by manga and anime, especially notable in the portrait of protagonist Hiro on the cover. While initially leaning towards more inspiration from Western Animation, Frebbventure begins to slide hard towards this trope towards the end. Visual Novels Katawa Shoujo is a Western attempt at making a Japanese-style Visual Novel, complete with anime-style artwork. The art style is because the original art that inspired the game was Japanese. Some people saw a Japanese artist's drawings for a visual novel he'd like to see one day and decided to make it an actual visual novel. It succeeds at emulating Japanese anime/manga and Visual Novels so well that a good amount of fans were actually surprised to hear that it wasn’t made in Japan. Zig-zagged with don't take it personally babe, it just ain't your story. While it is a Western-made visual novel, its background CG art and character sprites are used ready-made from a Japanese designer that specifically makes them available for amateur visual novels.
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