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807articles 5,922files 134,113edits 116editor(s) Warning: This Wiki Contains Spoilers! Please Read At Your Own Risk. STORY In Taisho-era Japan, Tanjiro Kamado is a kindhearted boy who makes a living selling charcoal. However, his peaceful life is shattered when a Demon slaughters his entire family. His little sister Nezuko is the only survivor, but she has been transformed into a Demon herself! Tanjiro sets out on a dangerous journey to find a way to return his sister to normal and destroy the Demon who ruined his life. Read More ▸ CHARACTERS AnimeManga Tanjiro Nezuko Mitsuri Muichiro Genya Kotetsu Hotaru Kozo Tecchin Yoriichi Hantengu Gyokko Sumiyoshi Muzan Kanao Zenitsu Inosuke Giyu Shinobu Oyakata-sama Tanjiro Nezuko Zenitsu Inosuke Kanao Giyu Mitsuri Obanai Sanemi Gyomei Muzan Yoriichi Nakime Tamayo Yushiro Kanata Sumihiko Toko Yoshiteru Aoba See Characters for the full list of character articles. UPCOMING RELEASES AnimeMangaGames A new anime project has been announced! Further details to be added upon release.

With Ponchai's face uncovered, Ippo hit him with a right uppercut. Ponchai immediately recovers and threw a right, barely grazing Ippo. Ippo noticed that Ponchai's eyes show that he was determined not to lose. The gong to the end of the first round sounded, with Ippo leading in points 10-9. After Kamogawa gave Ippo advice, Ippo declared a victory in the next round by claiming that he would defeat him in the next round to his coach. Ippo using the Dempsey Roll on Ponchai. In the second round, when Ippo threw a left, Ponchai threw a right in an attempt to use a right Cross Counter, but Ippo dodged it. Ippo began weaving his body as Ponchai attempted to land a clean hit. Ippo eventually got into the back and forth motion of a side way figure eight, throwing punches from side to side, successfully hitting Ponchai until he went down. Kamogawa was in awe witnessing Ippo's attack, recognising it as the Jack Dempsey's Dempsey Roll. The referee then saw Ponchai unable to continue and ended the match, with Ippo winning his come back match.

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Shueisha. Archived from the original on November 5, 2021. Retrieved October 12, 2019. ^ "Hell's Paradise: Jigokuraku, Vol. 4". Viz Media. ISBN 978-1-4215-2450-4. ^ "YuYu Hakusho, Vol. 1 (Digital)". Viz Media. Retrieved September 13, 2023. Neowing. Archived from the original on May 7, 2014. Retrieved May 6, 2014. ^ "「アイシールド21」Sound Field Special". CDJournal (in Japanese). Ongaku Shuppansha. Archived from the original on May 7, 2014. Retrieved May 6, 2014. ^ "アイシールド21~アメフトやろうぜ!Ya-!Ha-!~" [Eyeshield 21: Let's Play American Football! Ya! Ha!!]. Konami. Archived from the original on June 6, 2014.
[8] He took this idea from the series Kinnikuman, which began largely as a comedy before concentrating more on action. [7] Togashi's intention was to establish the main characters and familiarize the reader with them before placing them in tense, physical conflicts. His editor at the time was nervous of him beginning the manga this way and recommended he transition to a battle-focused plot after about 30 chapters. [7] YuYu Hakusho borrows many elements from Asian folklore, particularly Buddhist beliefs in the afterlife. [2][5] Togashi came up with the concept of the Ningenkai (Human World), Reikai (Underworld), and Makai (Demon Plane) as being parallel planes of existence in the manga's universe. He thought of them as places that one could not easily travel between using modern technology, but rather as a spirit lacking a material body. [8] However, the idea for the "territory" powers from the Sensui story arc was parodied from a separate, unnamed work by Yasutaka Tsutsui. [12][13] For his drawing materials, Togashi used drafting ink and Kabura pens throughout the creation of the series. While his style of artwork began with screentone, he gradually developed into minimalism. As the series progressed, he would draw figures and faces very detailed or "cartoony, sketchy and jumping with action" whenever he desired such effects. [8] During the years he worked on YuYu Hakusho, Togashi would calculate the personal time he had based on a formula of four hours per page without scripting and five hours of sleep per night.