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IGN. Archived from the original on October 2, 2013. Retrieved September 8, 2013. ^ Pool, Josh (May 16, 2006). "Ten Anime Themes and Soundtracks of All-Time". IGN.

15"Under"Katsuichi NakayamaSei TsugutaKatsuichi NakayamaJanuary 20, 2024 (2024-01-20) Rip states he is there to tell Andy and Fuuko what him and his group are doing and to deliver an Artifact that looks like a revolver. Upon touching it, Andy and Fuuko see images of Ragnarök. Rip states the Union's fight against God is pointless and that his team Under seek to have Negators rule the world until Ragnarök happens. Rip says they will carry this plan out in three months before he leaves. Chikara, overhearing all of this, becomes terrified and tries to run away but is stopped by Andy and the three go into the school to talk it out. Chikara reveals his backstory where he accidentally killed his parents when his ability first manifested.

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SNK (short for Shin Nihon Kikaku, or "New Japanese Project") Electronics Corp. , the brainchild of Eikichi Kawasaki, set up shop in Osaka, Japan, in July 1978. Initially, the company's purpose was to design and produce software and hardware components for a variety of business clients. Shortly thereafter, noticing the rapid growth that was occurring in the coin-operated video game sector, Kawasaki expanded the company's endeavors to include the development and marketing of stand-alone coin-operated games. The first two titles out of SNK's coin-op division were Ozma Wars (1979), a vertically scrolling space shoot-'em-up, and Safari Rally (1980), a maze game with little noteworthy value save for the fact that "Shin Nihon Kikaku" was spelled out on the copyright notice. Things took a turn for the better with 1981's Vanguard, a side-scrolling space shoot-'em-up that many people consider the precursor to modern genre staples such as Konami's Gradius and Irem's R-Type. SNK licensed the game to Centuri for distribution in North America but ultimately started manufacturing and distributing the game itself when profits exceeded expectations. On October 20, 1981, SNK Corporation of America was born. The company established itself in a tiny office in Sunnyvale, California (near San Jose), with the intent of delivering its own unique brand of coin-operated games to arcades all across North America. The man chosen to run SNK's American operation was none other than John Rowe, eventual founder of Tradewest and current president and CEO of Sammy Studios. Perhaps SNK should thank Rambo for making Ikari Warriors such a huge hit. 『BORUTO ーボルトー』最新7巻。帯にも書かれてる通り『カワキ編』が本格スタートでアクション多目で見所の多い巻。 それにしても表紙がカッコいい。 カワキの耳の正確な描き込みに池本さんの性格が伺える。 (Tweet) (in Japanese). Retrieved 20 October 2020 – via Twitter. ^ "Japanese Fans Choose the Spring 2017 Anime Worth Watching". Otaku USA. 7 May 2017. Archived from the original on 12 June 2017. Retrieved 18 May 2017. ^ McNulty, Amy (28 June 2017). "Boruto: Naruto Next Generations Episode 13". Anime News Network. Archived from the original on 30 June 2017.
Archived from the original on June 6, 2021. Retrieved April 5, 2021. ^ 地獄楽 10 (in Japanese). Shueisha. Archived from the original on November 5, 2021. Retrieved January 20, 2020.