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Anime News Network. Archived from the original on January 13, 2023. Retrieved January 13, 2023. ^ Mateo, Alex (December 13, 2023). "North American Anime, Manga Releases, December 10-16". Anime News Network.

Retrieved June 9, 2023. July 2023: Hazra, Adriana (July 16, 2023). "Dragon Ball Super, 'Goodbye, Eri,' Demon Slayer Rank on NYT July Bestseller List". Anime News Network. Archived from the original on July 16, 2023. Retrieved July 16, 2023.

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^ "Haikyu!!, My Love Story!!, Sunny Win Shogakukan Manga Awards". Anime News Network. Archived from the original on September 10, 2018. Retrieved April 27, 2016. ^ Loveridge, Lynzee (February 4, 2013). "Japanese Bookstores Recommend 15 Top Manga of 2013". Anime News Network. Archived from the original on October 8, 2013. Retrieved June 9, 2020. ^ "Honya Club's Zenkoku Shoten'in ga Eranda Osusume Comic 2013 ranking" (in Japanese). Honya Club. [74] Joining the staff was artist Ayami Kojima, who was hired to introduce a new look for Castlevania. She would be the character designer for several future Castlevania titles. [75] Igarashi said it began development as "something of a side story series". From the outset, the game was supposed to take the franchise in a new direction. [66] The gameplay took a departure from the original platforming entries, instead adopting nonlinear exploration and role-playing game elements, which were last seen in Simon's Quest. The critical reaction to Simon's Quest and its gameplay allowed them to pitch Symphony of the Night to Konami. [9] Igarashi was eventually asked to finish the game as the assistant director after Hagihara was promoted to head of the division. [76] On release, Symphony of the Night was well-received and became a sleeper hit, but its commercial performance was mediocre, particularly in the United States where it was meagerly publicized. [25] The first Castlevania game to feature 3D computer graphics began development in 1997 on the Nintendo 64 by Konami Computer Entertainment Kobe (KCEK) as Dracula 3D. [77] Like most of its predecessors, it was an action-adventure and platforming game. It was eventually released as Castlevania in 1999 and received an expanded version titled Castlevania: Legacy of Darkness during the same year.
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