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3Anime 4. 3. 1Episodes 4. 4Video game 5Reception 6See also 7Notes 8References 9External links Toggle the table of contents Shangri-La Frontier 8 languages العربيةEspañolFrançaisItaliano日本語Polskiไทย中文 Edit links ArticleTalk English ReadEditView history Tools Tools move to sidebar hide Actions ReadEditView history General What links hereRelated changesUpload fileSpecial pagesPermanent linkPage informationCite this pageGet shortened URLDownload QR codeWikidata item Print/export Download as PDFPrintable version From Wikipedia, the free encyclopedia Japanese web novel and its manga and anime adaptations Shangri-La FrontierFirst tankōbon volume cover of the manga adaptation, featuring Sunrakuシャングリラ・フロンティア~クソゲーハンター、神ゲーに挑まんとす~
(Shangurira Furontia Kusogē hantā, Kamigē ni Idoman to su)GenreAction[1]Fantasy[1] Novel seriesWritten byKatarinaPublished byShōsetsuka ni NarōOriginal runMay 2017 – present MangaWritten byKatarinaIllustrated byRyosuke FujiPublished byKodanshaEnglish publisherNA: Kodansha USAImprintShōnen Magazine ComicsMagazineWeekly Shōnen MagazineDemographicShōnenOriginal runJuly 15, 2020 – presentVolumes16 Anime television seriesDirected byToshiyuki KubookaWritten byKazuyuki FudeyasuMusic byRyūichi TakadaKuniyuki TakahashiKeiichi HirokawaStudioC2CLicensed
byCrunchyroll SEA: Muse CommunicationOriginal networkJNN (MBS, TBS)Original run October 1, 2023 – presentEpisodes20 GameDeveloperNetmarble NexusPublisherNetmarble Anime and manga portal Shangri-La Frontier[a] is a Japanese web novel series
written by Katarina. Its serialization began on the novel publishing website Shōsetsuka ni Narō in May 2017. No printed version of the novel series has been published yet. A manga adaptation, illustrated by Ryosuke Fuji, has been serialized in Kodansha's shōnen manga magazine Weekly Shōnen Magazine since July 2020. An anime television series adaptation produced by C2C premiered in October 2023. It won the 47th Kodansha Manga Award in the shōnen category in 2023. Plot[edit] The story is set in the near future, where games that use old-fashioned display screens are classified as retro games, while full-dive VR games have become commonplace. As a result of these games becoming mainstream, there exist many so-called "trash games": rushed, full of glitches, faulty games, the systems of which have not kept up with the improved visual technology.