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Throughout the movie, Kiyoka and Miyo have some really cute moments with each other, with patient Kiyoka slowly encouraging Miyo to come out of her shell, and Miyo learning to express herself. One of the best scenes in the movie is when Miyo was kidnapped and being tortured to give up Kiyoka; refusing to do so, and Kiyoka literally BURNING DOWN THE ENTIRE ESTATE TO FIND HER. It really shows how much their relationship developed. And although there wasn't a dramatic "I love you" confession scene, or a kiss, this is one of the rare times that I thought it wasn't necessary. While you could tell that the main genre wasn't romance, the movie did a good job balancing it with the action and historical elements.
If I had to have one "complaint", I would have enjoyed this as a drama! There is so much lore and questions left unanswered that a 12-16 episode drama would definitely have me hooked.
ACTING/CAST:
Since fantasy was a first for Meme, I was curious as to how he'd do. The result? Honestly, pretty good! He seemed to have completely immersed himself in the role, and he managed to play the cold but secretly warm-hearted Kiyoka pretty well! Seeing that the manga version of Kiyoka had more delicate and soft features, I was worried that the movie version would not provide that big of a "gap moe". Again, I was thankfully proven very wrong.
I was familiar with Imada Mio from Hana Nochi Hare, but that's about it. She definitely had a BIG transformation in both character and style from that drama to this, and it definitely shows her range as an actress.
The system itself still cost $300, but games for the NeoGeo CD were priced at a mere $40. From that point on, new games would come out for the CD unit just a couple of months after the corresponding MVS/AES versions. The only difference in the software was the loading times that came along as a result of the slower CD-based medium, a shortcoming that soon became the common complaint among many NeoGeo CD owners. The benefit of the cartridge medium is that data can be moved from ROM chip to system memory in just milliseconds, which means that the transition from one scene to the next appears instantaneous to the player. The loading time in between stages in a typical NeoGeo CD game, such as King of Fighters '94, was 20 to 30 seconds--a nearly unbearable amount of time to wait between matches in a fighting game. It didn't help that the "Now Loading" message that popped up during these transitions came in the form of a goofy-looking monkey banging on a pair of conga drums.
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