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A Greek-English Lexicon. Revised by Sir Henry Stuart Jones and Roderick McKenzie. Oxford: Clarendon Press, 1940. ^ McCarron, Bill; Knoke, Paul (2002), "From Gent to Gentil: Jed Tewksbury and the Function of Literary Allusion in A Place to Come To", Robert Penn Warren Studies, 2 (1) ^ "CCC, 2733". Vatican. va. ^ International Handbook of Anger. p. 290 ^ a b Aquinas, Thomas (1 January 2013). Summa Theologica, Volume 3 (Part II, Second Section). Cosimo, Inc.

In the past, Takemichi's friends are forced into underground matches led by Kiyomasa, a member of the Tokyo Manji Gang. Takemichi discovers that his new friendship with Mikey prevented one of his friends, Akkun, from going to jail in the present. However, after Akkun commits suicide out of fear, Takemichi realizes the Tokyo Manji Gang presents a stronger threat to his friends than he initially thought. After traveling back to the past, Takemichi finds that the Tokyo Manji Gang is declaring war on Moebius, a rival gang, to avenge Pah-chin's friend. Takemichi learns that Mikey's second-in-command, Draken, will eventually be killed and lead to Mikey becoming violent. Takemichi resolves Mikey and Draken's dispute; however, on August 3, 2005, the Tokyo Manji Gang are attacked by a group of Moebius members, who are led by Valhalla member Shūji Hanma.

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This was by far the most boring and basic premise of the show, and very predictable.
The next game, Bad-Mouth Sugoroku is a game where people bad mouth each other and submit the cards privately. The revelations, such as someone participating in compensated dating, and someone doing plastic surgery, are made to pit them against each other. This game was drawn out pretty long, and felt pretty shallow. It made the group of friends seem like they weren’t very close in the first place, since something pretty trivial, like doing plastic surgery, could cause a rift between the characters. A lot of these revelations create shock value, which in my opinion, is not a very good way to advance the plot.
The third game was a simple hide and seek game, except the hider can’t move, so they can’t get any food. It felt like a battle of wits between the two teams, but in the end, it was a pretty anticlimactic conclusion, with violence just being the answer to everything. Expected a bit more from this.
There are other backstories that I won’t go into here, but even though I have said a few negative things about each game, there are still positives, in that the suspense factor is handled pretty well, even if it relies heavily on shock value. Yuuichi’s struggles are always fun to see, and his ways to get through each game are enjoyable as well. Retrieved August 12, 2021 – via Twitter. ^ Soccer Manga Blue Lock [Official] [@bluelock_wm] (January 25, 2021). /祝️皆さんの応援のお陰で、✨既刊全巻に超大重版が ✨決定いたしました!!!\ (Tweet) (in Japanese). Retrieved August 12, 2021 – via Twitter. ^ ブルーロック初原画展「BLUE LOCK EXHIBITION」開催決定!タワレコ渋谷で5月15日~6月6日、オリジナルグッズも販売! (Press release). Tower Records. July 10, 2019. Archived from the original on July 23, 2019. Retrieved July 23, 2019. ^ Parker-Dalton, Jacob (July 11, 2019). "'JoJo's Bizarre Adventure: Golden Wind' Takes Over Tower Records This July".
井上雄彦「空白」: Switch Interview Apr. 2010–Mar. 2012 (in Japanese). Switch Publishing [ja]. pp. 99–113. ISBN 978-4-88418-300-4. ^ "Entrevista Conjunta: Takehiko Inoue y Eiichiro Oda – Tercera Parte". Ramen Para Dos. January 5, 2011. Archived from the original on May 11, 2023.