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The company wasn't consistent in its implementation of the pit bull seal, however, and many games were released in variations with or without this "dog tag" embellishment. To compound matters, SNK dropped the pit bull altogether when the company switched to an outside PR firm with the release of Samurai Shodown II (around 1994). Today, collectors place a premium on packages that include the "dog tag" seal. The Original Capcom vs. SNK As popular as the NeoGeo MVS was in arcades, and as innovative as the AES was to home hobbyists, the biggest thing to happen to SNK in 1991 was Capcom's arcade release of Street Fighter II. Street Fighter II ignited the fighting game craze and once again gave people a compelling reason to shut off their home consoles and start spending their quarters at the arcade. Street Fighter II made its debut in April 1991. Fatal Fury was SNK's reply to Street Fighter II. SNK followed suit with a one-on-one fighting game of its own seven months later: Fatal Fury (known as Garou Densetsu in Japan) for the arcade MVS. The characters in Fatal Fury were comparable to those in Street Fighter II, as were the large sprite-based graphics. Fatal Fury even had something Capcom's game didn't: twin background planes that allowed you to take the fight into the background for dodge maneuvers and cross-screen attacks.The company wasn't consistent in its implementation of the pit bull seal, however, and many games were released in variations with or without this "dog tag" embellishment. To compound matters, SNK dropped the pit bull altogether when the company switched to an outside PR firm with the release of Samurai Shodown II (around 1994). Today, collectors place a premium on packages that include the "dog tag" seal. The Original Capcom vs. SNK As popular as the NeoGeo MVS was in arcades, and as innovative as the AES was to home hobbyists, the biggest thing to happen to SNK in 1991 was Capcom's arcade release of Street Fighter II. Street Fighter II ignited the fighting game craze and once again gave people a compelling reason to shut off their home consoles and start spending their quarters at the arcade. Street Fighter II made its debut in April 1991. Fatal Fury was SNK's reply to Street Fighter II. SNK followed suit with a one-on-one fighting game of its own seven months later: Fatal Fury (known as Garou Densetsu in Japan) for the arcade MVS. The characters in Fatal Fury were comparable to those in Street Fighter II, as were the large sprite-based graphics. Fatal Fury even had something Capcom's game didn't: twin background planes that allowed you to take the fight into the background for dodge maneuvers and cross-screen attacks.
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