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^ "Best Sellers - Manga". The New York Times. May 15, 2016. Archived from the original on May 12, 2016. Retrieved May 6, 2016. ^ "Best Sellers - Manga". The New York Times. August 14, 2016. Archived from the original on August 17, 2016. Retrieved September 8, 2016. ^ * "Best Sellers - Manga".

Bleach was serialized in Shueisha's shōnen manga magazine Weekly Shōnen Jump from August 2001 to August 2016, with its chapters collected in 74 tankōbon volumes. The series has spawned a media franchise that includes an anime television series adaptation produced by studio Pierrot from 2004 to 2012, two original video animation (OVA) episodes, four animated feature films, ten stage musicals, and numerous video games, as well as many types of Bleach-related merchandise. A Japanese live-action film adaptation produced by Warner Bros. premiered in 2018. A sequel to the anime television series, which adapts the manga's final story arc, premiered in 2022. In North America, the manga was licensed for English release by Viz Media in 2004.

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"INTERVIEW: Makoto Yukimura Discusses His Inspirations & Historical Research Behind Vinland Saga". Anime Trending. Archived from the original on November 23, 2023. Retrieved November 22, 2023. ^ ヴィンランド・サガ×ゴールデンカムイ:幸村誠、野田サトル対談 第2回 共通点はおっさん!? 誕生秘話も. Mantan Web. March 9, 2019. Retrieved November 5, 2021. ^ a b c d "アニメ『どろろ』、「アニスタ」イベントレポート". Tezuka Osamu. Retrieved November 5, 2021. ^ a b 秋アニメ『お嬢と番犬くん』先行上映会開催! 本PVでオーイシマサヨシさんによるOPテーマ音源解禁. Animate Times (in Japanese). September 3, 2023. Retrieved September 3, 2023. ^ 鬼頭明里:テレビアニメ「お嬢と番犬くん」ED担当 5枚目シングルが10月11日発売. Mantan Web (in Japanese). Mantan Co. , Ltd. August 4, 2022. Archived from the original on September 21, 2022. Retrieved August 4, 2022.
And so is the case with Suburu's supposedly "broken psyche. "
Like the case for Gakkougurashi of summer 2015, another show proclaimed as a 'deconstruction' of its genre, Re:Zero also takes pleasure in tinkering with delirium, but refuses to truly dive into it. It glorifies the main character's mental breakdown, turning it on and off at the whims of the scriptwriters. With something as easy as a pep talk and hug from LoveInterest#2 being all that's needed to make things better, it's really hard to justify the "psychology" that Re:Zero boasts about.
Want to truly show a mentally broken state? Then have the line between past existence and current life be obscured with each reincarnation, and don't fix it. Just imagine how amazing it would be if the memories of all respawned events were compressed upon each rebirth, to the point where Suburu is no longer aware of the difference between them. It would truly demonstrate the anguish that Suburu suffers through by making the consequence something that's not only visual for the viewer but also something that implies that deeper layer that the show so desperately seeks to obtain. Instead of simply being the laminated copy, it could have been like other animated works that truly dive deep into this concept, such as Satoshi Kon's Millennium Actress and Perfect Blue. Both featured films containing women who slowly lose their minds and grips on reality as they descend further into a fever dream of delirium and jumbled memory. It didn't just carry around psychology like some fashion accessory, but it made it a very real thing for the viewers looking on and the characters that took the plunge into the never-ending spiral of irrational flatlining.
See that the protagonist suffers a loss that he can't simply fix with a jump off a cliff.