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Fuji TV. Archived from the original on May 24, 2014. Retrieved May 23, 2014. ^ "第15回 2004年9月8日放送 あらすじ". Fuji TV. Archived from the original on May 24, 2014.

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2. , Stuart Reynolds, Michael Shaver, and SnairDogg for their help with and input in this article, as well as to the fans of SNK and the NeoGeo all over the world who continue to show their undying love for the company's systems and games. Without these fine people, the story of SNK could not have been told. The Beginning (1978-1989) Ozma Wars was SNK's first game in 1979. Before all of the name changes, before the NeoGeo, and long before the company became known for its King of Fighters and Metal Slug games, SNK was just another startup trying to gain a foothold in the burgeoning video game craze of the early 1980s. SNK (short for Shin Nihon Kikaku, or "New Japanese Project") Electronics Corp. , the brainchild of Eikichi Kawasaki, set up shop in Osaka, Japan, in July 1978. Initially, the company's purpose was to design and produce software and hardware components for a variety of business clients. Shortly thereafter, noticing the rapid growth that was occurring in the coin-operated video game sector, Kawasaki expanded the company's endeavors to include the development and marketing of stand-alone coin-operated games. The first two titles out of SNK's coin-op division were Ozma Wars (1979), a vertically scrolling space shoot-'em-up, and Safari Rally (1980), a maze game with little noteworthy value save for the fact that "Shin Nihon Kikaku" was spelled out on the copyright notice. Things took a turn for the better with 1981's Vanguard, a side-scrolling space shoot-'em-up that many people consider the precursor to modern genre staples such as Konami's Gradius and Irem's R-Type. Viz Media. Archived from the original on February 26, 2021. Retrieved February 3, 2021. ^ "Zombies, Sharks and.
During most of Ippo's career, the only tangible goal that constantly pushed him to keep winning was his desire to fulfil his promise and clash with Miyata in the pro ring—and as the possibility of realising this faded, his determination to move forward was cut short as well. Unlike most world ranked boxers, on many instances Ippo has expressed disinterest to pursue a world title or to win fights beyond the oriental pacific region. [121][122][123][124][125] This absence of ambition, as Ippo himself stated, led him to lose his first match in the world stage. [126][127] In terms of confidence, during fights Ippo is prone to lose his composure and will to fight when facing an opponent he considers to be superior to himself, as happened during his championship matches with Date and Sendō. [128][129][130][131]. This flaw was grave to the point that Kamogawa predicted Ippo was going to lose if he ever were to fight Miyata, someone who Ippo thought of as being far ahead of him.