voir cartoon
[170][171] "Large Berserk Exhibition" (大ベルセルク展, Dai Beruseruku-ten), a special
event to celebrate the 30th anniversary of Berserk, was announced in October 2020. It was originally scheduled to be held at Ikebukuro Sunshine City's Exhibition Hall A in Tokyo from January 30 to February 15, 2021. [172][173] However, due to COVID-19 pandemic concerns, the event was postponed. [174] The event was rebranded as "Large Berserk Exhibition: Kentaro Miura's 32 Years of Artistry" (大ベルセルク展~三浦建太郎 画業32年の軌跡~, Dai Beruseruku-ten ~ Miura Kentarō Gagyō 32-nen no
Kiseki ~), and was held at the same location from September 10–23, 2021. [175][176][177] The exhibition was held in Osaka from December 11, 2021, to January 30, 2022. [178] A drama CD, featuring the return of the 2016 anime's cast, portraying the "Awakening" chapter of the manga, was
published with the special edition of the 41st volume of the manga on December 24, 2021. [179][105] Reception[edit] The 1988 prototype chapter of Berserk placed second at the seventh ComiComi's Manga-School prize. [180][11] The manga was a finalist for the second, third, fourth, and fifth installments of the Tezuka Osamu Cultural Prize in 1998,[181] 1999,[182] 2000,[183] and 2001,[184] respectively. In 2002, Berserk earned Miura the Award for Excellence at the sixth installment of the Tezuka Osamu Cultural Prize, being awarded along with Takehiko Inoue, who won the Grand Prize for Vagabond. [185][11][19] Berserk was one of the Manga Division's Jury Recommended Works at the fifth and sixth installments of the
Japan Media Arts Festival Awards in 2001 and 2002, respectively. [186][187] Berserk: Birth of the Black Swordsman, a 15-second video commercial for the 2016 anime television series adaptation, was one of the Entertainment Division's Jury Recommended Works at the 20th installment of the Japan Media Arts Festival Awards in 2017.
Games continue to be ported to the PlayStation 2,
mostly in Europe because Sony Computer Entertainment of America (SCEA) did not approve most SNK Playmore games, and more rarely to the Xbox. In Japan, SNK Playmore released the NeoGeo Online Collection for the PlayStation 2, which contained some of its older games. It
featured emulations, and online play was available through the KDDI matching service. The company also released original titles based on existing franchises such as Metal Slug and the KOF: Maximum Impact series. SNK Playmore exposition at the TGS in 2007, including two promotional models dressed as the company mascot, Mai Shiranui (far left) In 2007, SNK Playmore USA released its first game on the Xbox Live Arcade, titled Fatal Fury Special. [39] SNK Playmore also began supporting Nintendo's Virtual Console service on the Wii in the US with Fatal Fury, Art of Fighting, and World Heroes.
Monji also complimented Horikoshi's artwork, noting its cartoon-style. [6] Conclusion Horikoshi
originally stated that My Hero Academia would not be as long as One Piece since he felt he did not have enough stamina; instead preferring to keep it concise in comparison to other shōnen manga series. [7] In April 2021, Horikoshi stated that the series had continued for longer than expected, but that it is still leading toward the
ending that he had decided upon before the series began. [11] In December 2021, Horikoshi stated during the interview at Jump Festa '22 that "if things go smoothly, the manga will meet its goal to end in one year. If it doesn't go smoothly, I think [Izuku's voice actor] Yamashita will be reading out the exact same letter from me at next year's Jump Festa. " He also teased that Katsuki Bakugo would soon get a "big scene".