deadman wonderland wikipedia les carnets de l'apothicaire tome 13 date de sortie manga
Ippo continued attacking with the New Dempsey Roll, hitting Matsuura with left and right hooks and uppercuts until Matsuura leaned on the ropes, making Ippo miss an uppercut. Matsuura's coach soon stopped the spar to prevent his boxer from any further injuries. After Ippo was scolded by Kamogawa for missing the uppercut, he felt that he has a long way to go for the New Dempsey Roll. Ippo's realisation of a diagonal Dempsey Roll. While continuing Kamogawa's training menu, he was approached by Kamogawa. Kamogawa revealed to him that his New Dempsey Roll would be neither entirely horizontal or vertical, but diagonally, and if his opponent backs away, he would let his momentum carry him forward to hit them with a Gazelle Punch.[97] Seven Seas Entertainment's localization of the manga was able to reach The New York Times Manga Best Sellers and ICv2's charts. [98][99] The anime series saw similar success and its home media made appearances on Oricon's weekly selling charts. [100][101] In April 2014, No Game No Life was one of the top recorded anime series on Sony's Torne;[102] a poll by AT-X ranked the series as one of 2014's top anime series. [103] Anime News Network had four editors review the first episode of the anime: Carl Kiminger, Rebecca Silverman, Theoron Martin, and Hope Chapman. [104] Opinions summarized: Kimlinger enjoyed the premise and the concepts of games as battles; Silverman and Martin disliked the characters; and Chapman expressed absolute disdain, writing "nothing has made me roll my eyes, gag, or feel more irrationally angry this season than this insulting self-insert pandering trash heap". Carl Kimlinger continued the series, and published a positive review for the anime. [105] He wrote that the premise presented many flaws but were balanced out by other aspects: Sora and Shiro's "over-powered hero" archetype is balanced out by their flawed lifestyles, motives, and their "visible delight in crushing their enemies"; Stephanie Dola's mistreatment with gags and Sora and Shiro's growing respect towards her; and the harem aspect with Sora's apathy and interesting female characters. Regardless, Kimlinger praised the plot's "big games", calling them the reason to watch the series and described them as "steeped in trickery and strategy"; he added that despite knowing the protagonists would win, the fun is seeing how they do it. Kimlinger wrote the over-saturation art style will be an acquired taste for most viewers and praised how the animation really shines during the "big games", calling it an impressive display of fluidity and timing. [105] Kotaku's Richard Eisenbeis was also positive towards the series, praising the protagonists' dynamic, echoed Kimlinger's sentiments about the games, liked the animation, but noted his dislike for fan service featuring Shiro. [106] He also ranked the series as one of the top five anime series of 2014, and recommended it for viewers who like smart characters and gamer humor.
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