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Ippo continued attacking with the New Dempsey Roll, hitting Matsuura with left and right hooks and uppercuts until Matsuura leaned on the ropes, making Ippo miss an uppercut. Matsuura's coach soon stopped the spar to prevent his boxer from any further injuries. After Ippo was scolded by Kamogawa for missing the uppercut, he felt that he has a long way to go for the New Dempsey Roll. Ippo's realisation of a diagonal Dempsey Roll. While continuing Kamogawa's training menu, he was approached by Kamogawa. Kamogawa revealed to him that his New Dempsey Roll would be neither entirely horizontal or vertical, but diagonally, and if his opponent backs away, he would let his momentum carry him forward to hit them with a Gazelle Punch.

[97] Seven Seas Entertainment's localization of the manga was able to reach The New York Times Manga Best Sellers and ICv2's charts. [98][99] The anime series saw similar success and its home media made appearances on Oricon's weekly selling charts. [100][101] In April 2014, No Game No Life was one of the top recorded anime series on Sony's Torne;[102] a poll by AT-X ranked the series as one of 2014's top anime series. [103] Anime News Network had four editors review the first episode of the anime: Carl Kiminger, Rebecca Silverman, Theoron Martin, and Hope Chapman. [104] Opinions summarized: Kimlinger enjoyed the premise and the concepts of games as battles; Silverman and Martin disliked the characters; and Chapman expressed absolute disdain, writing "nothing has made me roll my eyes, gag, or feel more irrationally angry this season than this insulting self-insert pandering trash heap". Carl Kimlinger continued the series, and published a positive review for the anime. [105] He wrote that the premise presented many flaws but were balanced out by other aspects: Sora and Shiro's "over-powered hero" archetype is balanced out by their flawed lifestyles, motives, and their "visible delight in crushing their enemies"; Stephanie Dola's mistreatment with gags and Sora and Shiro's growing respect towards her; and the harem aspect with Sora's apathy and interesting female characters. Regardless, Kimlinger praised the plot's "big games", calling them the reason to watch the series and described them as "steeped in trickery and strategy"; he added that despite knowing the protagonists would win, the fun is seeing how they do it. Kimlinger wrote the over-saturation art style will be an acquired taste for most viewers and praised how the animation really shines during the "big games", calling it an impressive display of fluidity and timing. [105] Kotaku's Richard Eisenbeis was also positive towards the series, praising the protagonists' dynamic, echoed Kimlinger's sentiments about the games, liked the animation, but noted his dislike for fan service featuring Shiro. [106] He also ranked the series as one of the top five anime series of 2014, and recommended it for viewers who like smart characters and gamer humor.

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The manga has been licensed for English release in North America by Viz Media since April 2005. Both television series have been also licensed by Viz Media, with the first series having aired on the Funimation Channel in 2009 and the second series broadcast on Adult Swim's Toonami programming block from April 2016 to June 2019. Hunter × Hunter has been a huge critical and financial success and has become one of the best-selling manga series of all time, having over 84 million copies in circulation by July 2022. Synopsis[edit] Setting[edit] Hunters (ハンター, Hantā) are licensed, elite members of humanity who are capable of tracking down secret treasures, rare beasts, or even other individuals, and can also access locations that regulars cannot. [5] To obtain a license one must pass the rigorous annual Hunter Examination run by the Hunter Association, which has a success rate of less than one in a hundred-thousand. [6] A Hunter may be awarded up to three stars: a single star for making "remarkable achievements in a particular field"; they may then be upgraded to two stars for "holding an official position" and mentoring another Hunter up to single star level; and finally upgraded to three stars for "remarkable achievements in multiple fields". [7] Nen (念) is the ability to control one's own life energy or aura, which is constantly emitted from them, knowingly or not. There are four basic Nen techniques: Ten (纏) maintains the aura in the body, strengthening it for defense; Zetsu (絕) shuts the aura flow off, useful for concealing one's presence and relieving fatigue; Ren (練) enables a user to produce more Nen; and Hatsu (發) is a person's specific use of Nen. [8] Nen users are classified into six types based on their Hatsu abilities; Enhancers (強化系, Kyōkakei) strengthen and reinforce their natural physical abilities; Emitters (放出系, Hōshutsukei) project aura out of their bodies; Manipulators (操作系, Sōsakei) control objects or living things; Transmuters (変化系, Henkakei) change the type or properties of their aura; Conjurers (具現化系, Gugenkakei) create objects out of their aura; and Specialists (特質系, Tokushitsukei) have unique abilities that do not fall into the previous categories. [9] A Nen user can enter into a Contract (誓約, Seiyaku) where, by pledging to follow certain Limitations (制約, Seiyaku), their abilities are strengthened in relation to how strict they are. An example of this is Kurapika who, in order to have an unbreakable chain that will fully restrain members of the Phantom Troupe, offered his life, should he use it on anyone other than its members. ^ "Premios del XXI Salón del Manga de Barcelona". eslahoradelastortas. com (in Spanish). October 31, 2015. Archived from the original on April 10, 2021. Retrieved March 1, 2021. ^ "2014年6月27日 2013年度の最高のブランド&キャラクターがついに決定!!". charabiz. com. June 27, 2014. Archived from the original on February 15, 2021.
2Critical response 7. 3Accolades 8Adaptations Toggle Adaptations subsection 8. 1Novel 8. 2Manga 9Notes 10References 11External links Toggle the table of contents Suzume 33 languages العربيةবাংলাБеларускаяCebuanoČeštinaDeutschEspañolفارسیFrançais한국어हिन्दीBahasa IndonesiaItalianoעבריתമലയാളംBahasa MelayuNederlands日本語Norsk bokmålPolskiPortuguêsРусскийसंस्कृतम्Српски / srpskiSundaSvenskaไทยTürkçeУкраїнськаTiếng Việt吴语粵語中文 Edit links ArticleTalk English ReadEditView history Tools Tools move to sidebar hide Actions ReadEditView history General What links hereRelated changesUpload fileSpecial pagesPermanent linkPage informationCite this pageGet shortened URLDownload QR codeWikidata item Print/export Download as PDFPrintable version In other projects Wikimedia Commons From Wikipedia, the free encyclopedia 2022 film by Makoto Shinkai For other uses, see Suzume (disambiguation). SuzumeTheatrical release posterKanjiすずめの戸締まりLiteral meaningSuzume's Locking UpRevised HepburnSuzume no Tojimari Directed byMakoto ShinkaiWritten byMakoto ShinkaiProduced by Kōichirō Itō Kinue Itō Wakana Okamura Starring Nanoka Hara Hokuto Matsumura Eri Fukatsu Shota Sometani Sairi Ito Kotone Hanase Kana Hanazawa Matsumoto Hakuō II Ryunosuke Kamiki CinematographyRyōsuke TsudaEdited byMakoto ShinkaiMusic by Radwimps Kazuma Jinnouchi Production
companies CoMix Wave Films Story Inc. Distributed byTohoRelease date November 11, 2022 (2022-11-11) Running time122 minutes[1][2]CountryJapanLanguageJapaneseBox officeUS$316.