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Yuji sees the crater and becomes immensely traumatized, blaming himself for everyone that died by Sukuna's hands. Meanwhile, a half-burned Nanami wanders the subway. 4218"Right and Wrong"
Transliteration: "Rihi" (Japanese: 理非)Shōta Goshozono
& Yōsuke TakadaShōta GoshozonoSayaka Koiso & Mitsue MoriNovember 23, 2023 (2023-11-23)N/A The barely standing Nanami is confronted by a group of transfigured humans and uses his remaining strength to fight them all. After they're defeated, Mahito appears and touches Nanami's back, ready to use Idle Transfiguration on him. Nanami thinks about his life's choices and wondering if it was all worth it, when a vision of Haibara points him toward Yuji, who had just stumbled himself into the encounter. Nanami tells Yuji he's leaving the rest to him, as he's killed. An enraged Yuji fights Mahito as the two exchange blows all throughout the subway, with Mahito taking advantage of Yuji's emotional instability to get under his skin. Meanwhile, a double of himself that Mahito had created earlier when hunting for Yuji encounters Nobara out on the streets. After she starts to fight him, he decides to target her in order to drive Yuji further into despair. 4319"Right and Wrong, Part 2"
Transliteration: "Rihi -Ni-" (Japanese: 理非-弐-)Naoki MiyajimaNaoki MiyajimaReina IgawaNovember 30, 2023 (2023-11-30)N/A After Akari is taken to safety, Nobara re-enters the veil, not wanting to stay back while the others are still fighting. Nobara fights the Mahito Double, who is unable to use Idle Transfiguration on others like the main body.

Mania. com. Archived from the original on June 8, 2009. Retrieved September 13, 2023. ^ "VIZ Media . products - YuYu Hakusho, Vol. 19". Viz Media. Archived from the original on November 23, 2011. Retrieved September 8, 2009. ^ Togashi, Yoshihiro (May 2005).

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[64] Igarashi noted that Legends conflicted with the plotline of the series, and that the reason for Circle of the Moon's removal was not due to his non-involvement with the game, but instead the intention of the game's development team for Circle of the Moon to be a stand-alone title. [65] The American 20th Anniversary Pre-order Bundle for Portrait of Ruin in 2006 featured a poster with a timeline that re-included the games other than Legends. [42] In 2007, Konami still excluded them from the canon on the official Japanese website. [41] Igarashi has said that he considered the titles a "subseries". [66] Development[edit] Being aware of the horror movies from long ago (long before the slasher flicks), I wanted the players to feel like they were in a classic horror movie. —Hitoshi Akamatsu, 1993[49] Castlevania was directed and programmed by Hitoshi Akamatsu for the Family Computer Disk System in 1986. [67][1] The game's staff roll features names taken from horror film icons, with Akamatsu being credited as 'Trans Fishers', a reference to film director Terence Fisher. [68] This is possibly because Konami did not allow the use of real names at the time in order to prevent other companies from hiring people who worked for them. [68][69] An admirer of cinema, Akamatsu approached projects with a "film director's eye", and said the visuals and music for Castlevania were "made by people who consciously wanted to do something cinematic. "[1] The protagonist Simon Belmont uses a whip because Akamatsu liked the mechanics of a weapon able to repel enemies, and also because Akamatsu was a fan of Raiders of the Lost Ark. [1] After the success of Castlevania, it was released in cartridge format for the Nintendo Entertainment System (NES) as one of its first major platform games.