bastard imdb anime adventure tier list update 14
" She called Dio an excellent villain that the readers can enjoy hating. However, she criticized the anatomy of characters, saying "bodies are often twisted into impossible positions. "[85] Comics & Gaming Magazine's Cole Watson also strongly praised Dio as the highlight character of Part 1, stating that his eyes were glued to the page whenever he appeared, and described him as "the literal embodiment of Satan in manga form. " Watson gave Phantom Blood a 7. 5 out of 10, writing that while there is a lot to enjoy, it primarily serves as Dio's origin story and there are some moments that are "agonizingly slow. "[86] Silverman described Part 2 as "less urgent" than Part 1, which allows for more humor and insanity, while still letting the reader get attached to the characters. [87] She felt positively about how strikingly different the protagonist Joseph is from Part 1's Jonathan. [88] However, she wrote that Araki's art had gotten even more "physically improbable," making it difficult to distinguish body parts. [88] When discussing his views on having characters die in a series, writer Gen Urobuchi cited Battle Tendency's Caesar Zeppeli as a character who became "immortal" thanks to his death. [89] Reviewing Stardust Crusaders, Silverman enjoyed seeing Part 2's Joseph team up with new protagonist Jotaro and was impressed that Araki was able to keep Dio out of Part 2 completely, only to bring him back for Part 3. [90] She initially called the replacement of Hamon with Stands both understandable and a bit of a disappointment, since the "insane physical abilities and contortions" caused by the former were a large source of the fun in the first two parts.[20] The word "Danganronpa" originated from character designer Rui Komatsuzaki which was first written in kanji but it was later taken to katakana for the logo. [21] Kodaka cites David Lynch as a major inspiration when making the games. He stated "As opposed to being about death, these are games about playing for your life, since killing is much less purposeful without a motive to justify it. This is something you can really see with all his titles. ". [22] The first game in the series, titled Danganronpa: Kibō no Gakuen to Zetsubō no Kōkōsei, was produced by Yoshinori Terasawa, who was inspired by movies such as Saw and Cube.
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