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Sometimes however you have one character thats CG in a frame with another character drawn in 2D in the same frame. It looks odd but I didn't find it as jarring as other people have said.They also use a really stylish way of presenting the visuals to the viewer during flash back scenes or when the narrator is explaining something. It's a combination of still images and audio showing you what's going. So the camera would show an image then pan over to another image that will either have the narrator speaking or a character(or character's).
Overall the 2D art looks fine. The CG is decent and surprisingly quite fluid(can be clunky at times). Is it as good as say the "Ultraman" 2019 CGI Anime? No, but is it as bad as the "Berserk" 2015 CGI Anime? No. In my opinion it's a decent middle ground.
I personally didn't mind all of the different art styles and techniques used though I do understand how some would dislike it. I'm unsure whether it was a design choice or budget issues.
Archived from the original on March 19, 2016. Retrieved June 23, 2020. ^ a b c "Story section at the anime's official website" (in Japanese). Archived from the original on April 3, 2008. Retrieved April 20, 2008. ^ Ohkubo, Atsushi (2006). "Chapter 23". Soul Eater (in Japanese). Vol. 7. Square Enix.
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