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3Other media 5Reception Toggle Reception subsection 5. 1Manga 5. 2Anime 6References 7External links Toggle the table of contents Heavenly Delusion 17 languages العربيةDeutschEspañolفارسیFrançais한국어Bahasa IndonesiaItaliano日本語Oʻzbekcha / ўзбекчаPolskiPortuguêsРусскийไทยTürkçeУкраїнська中文 Edit links ArticleTalk English ReadEditView history Tools Tools move to sidebar hide Actions ReadEditView history General What links hereRelated changesUpload fileSpecial pagesPermanent linkPage informationCite this pageGet shortened URLDownload QR codeWikidata item Print/export Download as PDFPrintable version From Wikipedia, the free encyclopedia Japanese manga series Heavenly DelusionFirst tankōbon volume cover, featuring Kiruko (back) and Maru (front)天国大魔境(Tengoku Daimakyō)GenreAdventure[1]Mystery[1]Science fiction[1] MangaWritten byMasakazu IshiguroPublished byKodanshaEnglish publisherNA: DenpaImprintAfternoon KCMagazineMonthly AfternoonDemographicSeinenOriginal runJanuary 25, 2018 – presentVolumes10 Anime television seriesDirected byHirotaka MoriWritten byMakoto FukamiMusic byKensuke UshioStudioProduction I. GLicensed byDisney Platform DistributionOriginal networkTokyo MX, HTB, RKB, TVA, MBS, BS11Original run April 1, 2023 – June 24, 2023Episodes13 (List of episodes) Anime and manga portal Heavenly Delusion (Japanese: 天国大魔境, Hepburn: Tengoku Daimakyō, lit. 'Heaven Grand Makyō') is a Japanese manga series written and illustrated by Masakazu Ishiguro. It has been serialized in Kodansha's seinen manga magazine Monthly Afternoon since January 2018, with its chapters collected in ten tankōbon volumes as of February 2024.
Capcom: Card Fighter's Clash is regarded as the number one game to own for the NGPC. At the May 2000 Electronics Entertainment Expo, however, fortunes appeared to be turning. The newly christened SNK Entertainment Inc. , with Ben Herman at the helm, displayed English versions of Metal Slug: 2nd Mission, Cotton, Last Blade, Evolution, and Dynamite Slugger in its booth. The marketing team was jubilant, proudly announcing that the NeoGeo Pocket Color had reached 2 percent market share in the US compared to the Game Boy Color's massive share. That number wasn't enough to send Nintendo running for cover, but it was enough for SNK USA to eke out a profit and enough to convince Toys "R" Us to begin placing demo kiosks in its stores.
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