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3Film 3. 4Anime 3. 5Video game 4See also 5References 6External links Toggle the table of contents Dororo 18 languages العربيةDeutschEspañolفارسیFrançais한국어Bahasa IndonesiaItalianoNederlands日本語PolskiPortuguêsРусскийไทยTürkçeУкраїнськаTiếng Việt中文 Edit links ArticleTalk English ReadEditView history Tools Tools move to sidebar hide Actions ReadEditView history General What links hereRelated changesUpload fileSpecial pagesPermanent linkPage informationCite this pageGet shortened URLDownload QR codeWikidata item Print/export Download as PDFPrintable version From Wikipedia, the free encyclopedia Japanese manga series by Osamu Tezuka This article is about the manga. For other uses, see Dororo (disambiguation). DororoManga volume 1 cover (1981 Osamu Tezuka Manga Complete Works edition)どろろGenreAction[1]Dark fantasy[2][3]Historical fantasy[4] MangaWritten byOsamu TezukaPublished byShogakukanAkita ShotenEnglish publisherNA: VerticalImprintAkita Sunday ComicsMagazineWeekly Shōnen Sunday (1967–1968)Bōken Ō (1969)DemographicShōnenOriginal runAugust 1967 – October 1969Volumes4 Anime television series Dororo (1969) Dororo (2019) Video game Blood Will Tell (2004) Live-action film Dororo (2007) Manga The Legend of Dororo and Hyakkimaru (2018) Anime and manga portal Dororo (どろろ) is a Japanese manga series written and illustrated by the manga artist Osamu Tezuka. Tezuka's childhood memory of his friends pronouncing dorobō (どろぼう, "thief") as dororo inspired the title of the series.

^ "Yuri!!! On ICE et Mob Psycho 100 primés au 24e Grand Prix d'AnimeLand". Crunchyroll (in French). February 10, 2017. Archived from the original on July 10, 2021. Retrieved February 10, 2017. ^ Pineda, Rafael Antonio (February 21, 2017). "Some of the 11th Annual Seiyū Awards Winners Announced". Anime News Network. Archived from the original on January 30, 2023. Retrieved February 15, 2024. ^ Green, Scott (March 19, 2017).

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"Gamescom 2015: Koei Tecmo Announces Attack on Titan Tie-in". IGN. Archived from the original on March 18, 2022. Retrieved August 5, 2015. ^ Gelmini, David (August 6, 2015). "Koei to Publish New Attack on Titan Game". Dread Central. Archived from the original on November 26, 2015. ^ Ressler, Karen (December 26, 2015). "Koei Tecmo's Attack on Titan Game's Battle System Videos Streamed". Anime News Network. [52][53] Reviewing the first volume, Anime News Network praised the narrative of Heavenly Delusion for its focus on Kiruko and Maru's appealing relationship and Ishiguro's character designs. Furthermore, they felt that while the volume explores the mysteries behind Kiruko, there were still too many mysteries the plot would explore in the future. [54] The French website Manga News found the premise captivating due to the mysteries it shows. [55] Sigue en Serie also commented on the mysteries of the series, which would motivate readers to move quickly to the next volumes in order to understand more the plot through the two parallel storylines. [56] By the third volume, Manga News noted that the events from the both storylines have been connected especially from Tokio's point of view while the duo's journey was noted to be more comical than tragic in contrast as a result of how Ishiguro writes the chapters. They still felt both plots offer interesting mysteries whose connections are not given away that easily. [57] Brutus magazine listed Heavenly Delusion on their "Most Dangerous Manga" list, which included works with the most "stimulating" and thought-provoking themes. [58] Vinland Saga's author Makoto Yukimura expressed interest in the themes of Heavenly Delusion due to the idea of a heaven as well as how Ishiguro tells two stories at the same time that are connected as the narrative continues. [59] Anime[edit] The first episode earned a positive response by Anime News Network due to the dystopian premise and amount of character, while being compared to Blame!, and the animation produced for both human and monster designs. [60] They noticed that the series appears to heavily focus on the gender, not on Kiruko's "experience of trans men, but rather as means of interrogating and playing with rigid gender constructs in a more generalized sense. Gender affects all of us, across the entire spectrum of identity and presentation, so thinking about gender critically and flexibly is an important thing to do.
"今回はお騒がせをしまして誠に申し訳ございませんでした、皆様を不安にさせてしまった事をお詫び致します。最終的な報告になりますが、2期を外れる事に関しては覆りませんでした。井上専務と共に皆様のご期待に応える為、精一杯取り組んで参りましたが、力及ばず大変申し訳ございませんでした。" (Tweet) (in Japanese). Retrieved December 28, 2017 – via Twitter. ^ Tatsuki [@irodori7] (September 14, 2018). "台本無断使用のお話教えてもらいましたが、台本作者さんへの言及の無さに創作への蔑視が見えて.