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In essence, this anime fails at
being a good "mystery". The anime also presents human drama, yet was rather poorly portrayed because of the characters actions and all the events tied to those. These were often of very simple nature, such as parents beating their own child, deaths or betrayal just to name some. The main problem with these are that they're cheap, without ever sufficiently expanding on it in a satisfying manner. It must be said that it uses this to its advantage to create tension, but it is just that, tension and shock factor without any strong meaning behind it. In addition, the anime sets up a lot of things, time-travelling, possible consequences of his own actions, yet just never explores them in-depth.
The problems are further magnified by the pacing of the work, which is rather lackluster as well. The introductionary episodes are satisfying, yet as the show progresses, it quickly becomes apparent that important segments that contribute to the overall plot are either too rushed or information is omitted, whereas the more "mundane" moments are too much focused upon. In fact, the majority of the show is centered
around Hinazuki and her problems - but to this later. This actually brings into play the positive aspect of the anime, the interludes between the different occurrences, which are generally well executed portraying insight into the characters and their emotional state: however, this doesn't affect the important points of the story. There are just so many improbable events in the story that it just looses any credibility it has, going from nonsensical behaviour of the characters, or just the sheer amount of centering on the violence
exerted by a second party - victimizing for the sake of it is not good writing.
Archived from the
original on May 8, 2021. Retrieved November 27, 2023. ^ "Announcement of The Tokyo Anime Award Festival 2015 Anime Of The Year Winning
Programs And Winners". Tokyo Anime Award Festival. March 24, 2015. Archived from the original on February 15, 2021.
[104] In 2010, Castlevania – The Concert was performed in Stockholm, Sweden by longtime Castlevania composer, Michiru Yamane, and the Stockholm Youth Symphonic Orchestra. [105] The music for the first installment, Castlevania, was composed by
Kinuyo Yamashita and Satoe Terashima. [106][107] The game's staff roll featured pseudonyms, with Yamashita credited as James Banana. [108] Yamashita said she did not know anything about video games at the time and composed for Castlevania shortly after graduating from college. Under strict hardware constraints,[109] she would first write the scores before entering it as data into a computer. [110] The hardware for the first 16-bit title, Super Castlevania IV, allowed for a more atomspheric environment in the game, and was composed by Masanori Adachi and Taro Kudo. [69] Known primarily for her work on the Castlevania series, Michiru Yamane first composed music for the
Sega Genesis game, Castlevania Bloodlines. Yamane was under pressure at the time because the series was already popular and known for its music. [102] She felt there was a link with the game's vampiric themes and the classical music she had grown up with, having studied Johann Sebastian Bach in university, and worked to integrate her style with the rock themes of the previous games. [111] Since Castlevania: Symphony of the Night, Yamane became involved with the development of the series with its former producer, Koji Igarashi. [112] Symphony of the Night's art director, Osamu Kasai, requested Yamane to join the team,[111] and she would draw inspiration from Ayami Kojima's concept artwork.