vincenzo cassano anime ultraman tập 1
The biggest change from KOF '94 to '95 was the ability to edit your teams to your liking. Instead of being stuck with all three members of, say, Team Japan, you could now pick characters from different teams to make your own custom team. Samurai Shodown III (1995, NeoGeo)Also appearing on: PlayStation (1996)
Samurai Shodown III represented a turning point in the series and for SNK. The original team that worked on the first two games had been disbanded, and Team Garapogos (a typical SNKgrish translation of Galapagos) was in charge of the series. Considering that the second Shodown game was praised as being one of the best fighting games of all time, there was intense pressure to deliver with the third game in the series. The changes made in the game were quite evident.
Their personalities weren't butchered from what I remember. I just think they gave too much screentime to Lust, Envy, and Wrath; and not enough to the others. Wrath in particular was just an annoying brat that I wanted to rip apart and scream NO ONE CARES at. The explanation of how homunculi come to be in 03 is more scientifically probable, but if the anime had kept following the manga, it would have totally ruined the idea that is stated over and over in the manga: human transmutation is impossible. However, this show didn't follow the manga, so this explanation is acceptable in the context of this show's story. It doesn't really explain why the homunculi tend to work together, though.
And the villain, Dante. We don't know her motives (except maybe jealousy?) or her goals. She's pretty one-dimensional and she doesn't even make an appearance until near the end of the show. All around she was pretty damn boring as a villain. Here, they don't have much of an excuse since Dante isn't in the manga at all, so it's not like she was undeveloped or anything.