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starts off with a basic goal, but eventually the anime evolves into a much bigger end-of-the-world plot (Ragnarok).
With different super powered organizations trying to either stop it or make it happen.
The anime started out interesting. I thought it would be more of a personal journey between Fuuko and Andy. Im not really a fan of end of the world plots. I much prefer smaller plots. This anime escalated way too quickly and out of nowhere.
As for the characters they are just your typical anime characters. Nothing special about them (except the super powers). Alot of them share the same sad back story of: my parents got killed by my powers when they first activated. They gave like 3 characters this same back story like seriously.

Through a series of unexpected turn of events, Tsubasa decides to join Nankatsu to play against Wakabayashi. The chemistry between these two rivals is so intense that it makes you want to continue watching the show. Perhaps what adds to the charm is the fact that Wakabayashi is arrogant while Tsubasa is as humble as they come, yet both display incredible talent at the sport. At the risk of mentioning any spoilers, I will stop with the story and let you enjoy it for yourselves.
Even if you grew up in the 90s, I can’t think of a reason why you will be put-off by the artwork. Granted, the artwork is not impeccable by any means, but it most definitely suits the theme of the Anime well.

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[6] A Castlevania title for the Sharp X68000 home computer was released in Japan in 1993 and would not be available in English until Castlevania Chronicles (2001) for the PlayStation. [24] During the same year, Castlevania: Rondo of Blood was released for the PC Engine and was not localized in English until it was included with Castlevania: The Dracula X Chronicles (2007) for the PlayStation Portable. [15] The first Castlevania produced for a CD-ROM, Rondo of Blood featured Red Book audio and fully voiced dialogue. [25] The game's content would be reused in Castlevania: Dracula X, a game for the SNES in 1995. [24] Castlevania: Bloodlines (1994) was the first Castlevania entry produced for a Sega console, the Genesis. It would not be re-released until 2019 as part of the Castlevania Anniversary Collection. [26][27] In 1997, Castlevania: Symphony of the Night and Castlevania Legends were launched for the PlayStation and Game Boy, respectively. [15] Symphony of the Night introduced a major change to the gameplay, incorporating role-playing elements and a nonlinear map that the player could freely explore, which was previously seen in Simon's Quest and Nintendo's Metroid series. [19][28] Elements of Symphony of the Night would influence the gameplay of future titles, beginning with the Game Boy Advance entries Circle of the Moon, Harmony of Dissonance, and Aria of Sorrow, which were released from 2001 to 2003. [15] Aria of Sorrow received a 2005 sequel, Dawn of Sorrow for the Nintendo DS, which was followed by Portrait of Ruin (2006) and Order of Ecclesia (2008). [15] Under the development of Konami's Kobe branch, the first game in the series to employ 3D graphics was Castlevania for Nintendo 64 in 1999, and it received an expansion called Castlevania: Legacy of Darkness later that year. Acredito que faria bastante diferença na leitura e visualização de vários momentos impactantes. Por outro lado a ambientação é incrível e fidedigna à realidade; me senti imerso em um Japão no século passado.
20th century boys é um mangá sobre crianças e suas brincadeiras, as consequências de suas ações da infância na adolescência e vida adulta, e como laços são importantes, ainda mais na fase onde tudo o que a gente quer é um amigo pra brincar. É sobre como a nossa infância nos marca, e como ela influencia nossa vida. É um mangá que superou minhas expectativas e se tornou um dos meus favoritos e a melhor leitura que eu fiz nesse ano de 2023. É um mangá que eu terminei de ler 2 dias atrás, mas já estou com vontade de ler novamente.
Over the next couple days, the group continued working on the birds. Boruto spotted a domesticated goose among the wilds ones, and Tosaka commented on its species having lost the ability to fly. Despite having been convinced by Sarada to take his shots regularly to avoid transformations, Jūgo still retreated to his cave, as he was building up an immunity to the medication. Boruto and Sarada go over the remaining shots, and wondered their options once they ran out. On the third day, the group woke up with bird sounds, Tosaka telling Boruto the remaining infected birds transformed and escaped, Jūgo having gone after them. They found Jūgo struggling to contain another transformation, but due to his shots being missing at his compound, Jūgo transformed and rampaged to the village. Subdued by the researchers, they revealed to the villages that the Konoha shinobi knew of Jūgo's identity, leading to them turning against them. Learning that Wasabi and Namida were unconscious and infected with cursed seals, they requested Tosaka to help them with his expertise. After the genin reluctantly left the village, they found Sumire after she was knocked out Suigetsu, who insisted he acted in self-defence. When learning Suigetsu and Karin were looking for Jūgo, the genin explained that Jūgo was apprehended by the researchers. When Sumire awoke, she explained that two assailants who captured Wasabi Izuno and Namida Suzumeno had special collars that let them harness cursed seals of their own.